PUBLISHER: Value Market Research | PRODUCT CODE: 1342901
PUBLISHER: Value Market Research | PRODUCT CODE: 1342901
The global demand for Augmented Reality in Retail Market is presumed to reach the market size of nearly USD 363.5 BN by 2030 from USD 5.85 BN in 2022 with a CAGR of 58.22% under the study period 2023 - 2030.
Augmented reality is defined as bringing digital objects into the physical world. Augmented reality involves the layering of the digital elements onto our physical reality, through viewing devices such as AR glasses, smartphones, and tablets. Augmented reality in retail enables brands to develop good retail experiences that affect the purchasing behavior of their customers and makes online selling easy and more comfortable by creating virtual simulations for users to engage virtually with a product, much like how they try on clothing in a physical store. By using augmented reality, retail customers can virtually visit their preferred brand stores, test products, and make comparisons without ever leaving the comfort of their houses.
Global augmented reality in the retail business is flourishing as a result of increased investments in the augmented reality market and the rise in smartphone adoption. Augmented reality in retail provides immense opportunities for businesses, such as boosting sales, increasing customer engagement, minimizing returns, reducing staffing expenses, and delivering a contactless experience, further bolsters augmented reality's market growth in retail. Additionally, the advantages of augmented and virtual reality-based solutions in terms of cost-effectiveness positively affect the market's expansion.
The research report covers Porter's Five Forces Model, Market Attractiveness Analysis, and Value Chain analysis. These tools help to get a clear picture of the industry's structure and evaluate the competition attractiveness at a global level. Additionally, these tools also give an inclusive assessment of each segment in the global market of augmented reality in retail. The growth and trends of augmented reality in retail industry provide a holistic approach to this study.
This section of the augmented reality in retail market report provides detailed data on the segments at country and regional level, thereby assisting the strategist in identifying the target demographics for the respective product or services with the upcoming opportunities.
This section covers the regional outlook, which accentuates current and future demand for the Augmented Reality in Retail market across North America, Europe, Asia-Pacific, Latin America, and Middle East & Africa. Further, the report focuses on demand, estimation, and forecast for individual application segments across all the prominent regions.
The research report also covers the comprehensive profiles of the key players in the market and an in-depth view of the competitive landscape worldwide. The major players in the augmented reality in retail market include Google (US), PTC (US), Apple (US), Microsoft (US), Wikitude (Austria), DAQRI (US), Zugara (US), Blippar (UK), Marxent Labs (US), Augment (France), ViewAR (Austria), Holition (UK), Ikea (Netherlands), Sephora (France), Amazon (US), Imaginate Technologies (India), Total Immersion (France), Kudan (UK), and INDE (UK). This section consists of a holistic view of the competitive landscape that includes various strategic developments such as key mergers & acquisitions, future capacities, partnerships, financial overviews, collaborations, new product developments, new product launches, and other developments.
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