PUBLISHER: Allied Market Research | PRODUCT CODE: 1414934
PUBLISHER: Allied Market Research | PRODUCT CODE: 1414934
According to a new report published by Allied Market Research, titled, "Mobile Gaming Market," The mobile gaming market was valued at $90.6 billion in 2022, and is estimated to reach $269.8 billion by 2032, growing at a CAGR of 11.7% from 2023 to 2032.
The key factors such as increase in use and availability of mobile devices, and growth in purchasing power of people, are significant factors driving the growth of this market. Furthermore, rise of mobile e-sports and advancements in AR and VR technologies are providing more opportunities for market growth. In today's time mobile phones are being manufactured at an increasing rate. Large population is using smartphones to operate in daily life. Various services and data accessibility are being provided through mobile phones. Growing technology and improving functionality and features of mobile phones are attracting majority of population around the world. Video game has always been a part of human life and is growing more through mobile phone medium. Free games are available in different cloud platforms that are easily accessible through internet and mobile phones thus increasing the thrill for mobile gaming. Furthermore, the rise in purchasing power has correlated with increased affordability of smartphones. More people have access to a platform where mobile games are available, as they can afford modern smartphones. Moreover, the growth of mobile e-sports has given rise to professional gaming careers. Players can now aspire to become professional mobile e-sports athletes, earning income through sponsorships, team contracts, and participation in tournaments. This professionalization has attracted talent to the mobile gaming industry. In addition, augmented reality (AR) technology can enhance educational and training games by overlaying informative content into reality. This has applications in both entertainment and educational contexts, making learning more interactive and engaging. Moreover, virtual reality (VR) technology can create fully immersive gaming environments, transporting players to virtual worlds.
The mobile gaming market is segmented into device type, genre, platform, and region. On the basis of device type, the market is bifurcated into smartphone and tablet. By On the basis of genre, the market is categorized into action, adventure, puzzle, simulation, role playing, and others. On the basis of platform, the market is bifurcated into google play and app store. On the basis of region, the market is studied across North America, Europe, Asia-Pacific and LAMEA.
The report analyzes the profiles of key players operating in the mobile gaming market such as Google Inc., Apple Inc., Electronic Arts Inc., Ubisoft Entertainment SA, Gameloft SE, Kabam Games Inc., Rovio Entertainment Oyj, Nintendo Co., Ltd., Take-Two Interactive Software, Inc., and Tencent Holdings Limited. These players have adopted various strategies to increase their market penetration and strengthen their position in the mobile gaming market.
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