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PUBLISHER: The Insight Partners | PRODUCT CODE: 1533171

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PUBLISHER: The Insight Partners | PRODUCT CODE: 1533171

Asia Pacific Graphics Processing Unit (GPU) Market Forecast to 2030 - Regional Analysis - by Type (Dedicated, Integrated, and Hybrid) and Application (Tablet, Computer, Smartphone, Gaming Console, Television, and Others)

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The Asia Pacific graphics processing unit (GPU) market is expected to grow from US$ 18,677.13 million in 2022 to US$ 1,91,827.52 million by 2030. It is estimated to register a CAGR of 33.8% from 2022 to 2030.

Deployment in Emerging Applications Such as AI and ML Boosts Asia Pacific Graphics Processing Unit (GPU) Market

GPUs are increasingly being used for a wide range of gaming applications, including machine learning (ML), artificial intelligence (AI), and data science. AI and ML algorithms are increasingly being used in a variety of applications, such as natural language processing, image recognition, and data mining. These algorithms require powerful GPUs to train and run. Also, these applications are becoming increasingly popular in a variety of industries such as healthcare, finance, and manufacturing.

Several companies such as NVIDIA and AMD introduce new and innovative AI technologies. Nvidia's latest earnings beat indicates a new phenomenon in the GPU industry. Technology is now at the heart of artificial intelligence boom. Nvidia is finally reaping the benefits of its early AI investment as the engine powers large language models (LLMs) such as ChatGPT. This has helped to mitigate the impact of broader semiconductor industry challenges related to US-China trade tensions and chip shortages across the world.

In August 2023, NVIDIA announced a new configuration for its advanced AI chips, which is intended to accelerate generative AI applications. According to Nvidia, the latest version of the Grace Hopper Superchip enhances the quantity of high-bandwidth memory, allowing the architecture to power larger AI models. The design is optimized for AI inference functions, which effectively power generative AI applications, including ChatGPT. In June 2023, AMD announced its most advanced GPU for AI, the MI300X. The company will start shipping it to some customers later this year. Therefore, owing to the above parameters, the deployment of emerging applications such as AI and ML is expected to offer lucrative opportunities for the GPU market in the coming years.

Asia Pacific Graphics Processing Unit (GPU) Market Overview

The gaming industry in Asia Pacific is broad. The region's 1.5 billion recognized gamers range from hyper-casual to hardcore. Gamers spend more time gaming than the world average and have the highest involvement levels. According to YouGov, Asia continues to dominate the global gaming business. China is the largest gaming market, with three out of ten (29%) Chinese customers focusing to spend the most of their weekly time gaming. Following China, Hong Kong (23%), Indonesia (19%), and Singapore (18%) all have a significant share of weekly gamers.

During the COVID-19 outbreak, India had a significant increase in gaming users, culminating in the growth of the gaming sector. The country had a smaller number of companies involved in digital gaming. However, in 2023, the number has risen to 400. This is mostly due to a significant increase in the number of gaming users, estimated at 90 million. Furthermore, the Sony PlayStation 4 system has achieved enormous popularity, accounting for the highest percentage of shipments in 2020. As a result, rise in number of gaming users has increased demand for graphics processing units in the country, propelling the GPU market growth in India.

South Korea, on the other hand, is expected to develop at a rapid rate in APAC owing to the significant presence of Samsung Electronics. The company is in charge of producing Nvidia Corp's latest gaming processors in order to strengthen its market position. In this context, Samsung's 8 nm process node will be used to produce Nvidia's new series of graphics processing units. Aside from that, the company stated that it intends to invest heavily in order to become the world's largest logic chipmaker by 2030. As a result, such corporate actions would open up new opportunities for the South Korean graphics processing unit industry. Thus, owing to the above factors, the APAC GPU market reports significant growth.

Asia Pacific Graphics Processing Unit (GPU) Market Revenue and Forecast to 2030 (US$ Million)

Asia Pacific Graphics Processing Unit (GPU) Market Segmentation

The Asia Pacific graphics processing unit (GPU) market is segmented into type, application, and country.

Based on type, the Asia Pacific graphics processing unit (GPU) market is segmented into dedicated, integrated, and hybrid. The integrated segment held the largest share of the Asia Pacific graphics processing unit (GPU) market in 2022.

In terms of application, the Asia Pacific graphics processing unit (GPU) market is categorized into tablet, computer, smartphone, gaming console, television, and others. The smartphone segment held the largest share of the Asia Pacific graphics processing unit (GPU) market in 2022.

Based on country, the Asia Pacific graphics processing unit (GPU) market is segmented into China, Japan, South Korea, Australia, India, and the Rest of Asia Pacific. China dominated the Asia Pacific graphics processing unit (GPU) market in 2022.

Advanced Micro Devices Inc, Apple Inc, ASUSTek Computer Inc, EVGA Corp, Imagination Technologies Ltd, Intel Corp, NVIDIA Corp, Qualcomm Inc, Samsung Electronics Co Ltd, and SAPPHIRE Technology Ltd are some of the leading companies operating in the Asia Pacific graphics processing unit (GPU) market.

Product Code: BMIRE00030233

Table Of Contents

1. Introduction

  • 1.1 The Insight Partners Research Report Guidance
  • 1.2 Market Segmentation

2. Executive Summary

  • 2.1 Key Insights
  • 2.2 Market Attractiveness

3. Research Methodology

  • 3.1 Coverage
  • 3.2 Secondary Research
  • 3.3 Primary Research

4. Asia Pacific Graphics Processing Unit (GPU) Market Landscape

  • 4.1 Overview
  • 4.2 Ecosystem Analysis
    • 4.2.1 List of Vendors in Value Chain

5. Asia Pacific Graphics Processing Unit (GPU) Market - Key Industry Dynamics

  • 5.1 Drivers
    • 5.1.1 Rising Demand for High-End Personal Computing Devices Such as Laptops
    • 5.1.2 Increasing Traction in Virtual Reality and Augmented Reality
  • 5.2 Restraints
    • 5.2.1 Declining Sales of Desktop Computers
    • 5.2.2 High Cost of GPUs
  • 5.3 Opportunity
    • 5.3.1 Deployment in Emerging Applications Such as AI and ML
  • 5.4 Future Trend
    • 5.4.1 Rising Adoption of Cloud Computing
  • 5.5 Impact of Drivers and Restraints:

6. Graphics Processing Unit (GPU) Market - Asia Pacific Market Analysis

  • 6.1 Asia Pacific Graphics Processing Unit (GPU) Market Revenue (US$ Million), 2022 - 2030

7. Asia Pacific Graphics Processing Unit (GPU) Market Analysis - Type

  • 7.1 Dedicated
    • 7.1.1 Overview
    • 7.1.2 Dedicated Market Revenue and Forecasts to 2030 (US$ Million)
  • 7.2 Integrated
    • 7.2.1 Overview
    • 7.2.2 Integrated Market Revenue and Forecasts to 2030 (US$ Million)
  • 7.3 Hybrid
    • 7.3.1 Overview
    • 7.3.2 Hybrid Market Revenue and Forecasts to 2030 (US$ Million)

8. Asia Pacific Graphics Processing Unit (GPU) Market Analysis - Application

  • 8.1 Tablet
    • 8.1.1 Overview
    • 8.1.2 Tablet Market Revenue and Forecasts to 2030 (US$ Million)
  • 8.2 Computer
    • 8.2.1 Overview
    • 8.2.2 Computer Market Revenue and Forecasts to 2030 (US$ Million)
  • 8.3 Smartphone
    • 8.3.1 Overview
    • 8.3.2 Smartphone Market Revenue and Forecasts to 2030 (US$ Million)
  • 8.4 Gaming Console
    • 8.4.1 Overview
    • 8.4.2 Gaming Console Market Revenue and Forecasts to 2030 (US$ Million)
  • 8.5 Television
    • 8.5.1 Overview
    • 8.5.2 Television Market Revenue and Forecasts to 2030 (US$ Million)
  • 8.6 Others
    • 8.6.1 Overview
    • 8.6.2 Others Market Revenue and Forecasts to 2030 (US$ Million)

9. Asia Pacific Graphics Processing Unit (GPU) Market - Country Analysis

  • 9.1 Asia Pacific
    • 9.1.1 Asia Pacific Graphics Processing Unit (GPU) Market Breakdown by Country
      • 9.1.1.1 Australia Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
        • 9.1.1.1.1 Australia Graphics Processing Unit (GPU) Market Breakdown by Type
        • 9.1.1.1.2 Australia Graphics Processing Unit (GPU) Market Breakdown by Application
      • 9.1.1.2 China Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
        • 9.1.1.2.1 China Graphics Processing Unit (GPU) Market Breakdown by Type
        • 9.1.1.2.2 China Graphics Processing Unit (GPU) Market Breakdown by Application
      • 9.1.1.3 India Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
        • 9.1.1.3.1 India Graphics Processing Unit (GPU) Market Breakdown by Type
        • 9.1.1.3.2 India Graphics Processing Unit (GPU) Market Breakdown by Application
      • 9.1.1.4 Japan Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
        • 9.1.1.4.1 Japan Graphics Processing Unit (GPU) Market Breakdown by Type
        • 9.1.1.4.2 Japan Graphics Processing Unit (GPU) Market Breakdown by Application
      • 9.1.1.5 South Korea Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
        • 9.1.1.5.1 South Korea Graphics Processing Unit (GPU) Market Breakdown by Type
        • 9.1.1.5.2 South Korea Graphics Processing Unit (GPU) Market Breakdown by Application
      • 9.1.1.6 Rest of Asia Pacific Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
        • 9.1.1.6.1 Rest of Asia Pacific Graphics Processing Unit (GPU) Market Breakdown by Type
        • 9.1.1.6.2 Rest of Asia Pacific Graphics Processing Unit (GPU) Market Breakdown by Application

10. Graphics Processing Unit (GPU) Market Industry Landscape

  • 10.1 Overview
  • 10.2 Market Initiative
  • 10.3 Product Development

11. Company Profiles

  • 11.1 Intel Corp
    • 11.1.1 Key Facts
    • 11.1.2 Business Description
    • 11.1.3 Products and Services
    • 11.1.4 Financial Overview
    • 11.1.5 SWOT Analysis
    • 11.1.6 Key Developments
  • 11.2 NVIDIA Corp
    • 11.2.1 Key Facts
    • 11.2.2 Business Description
    • 11.2.3 Products and Services
    • 11.2.4 Financial Overview
    • 11.2.5 SWOT Analysis
    • 11.2.6 Key Developments
  • 11.3 Apple Inc
    • 11.3.1 Key Facts
    • 11.3.2 Business Description
    • 11.3.3 Products and Services
    • 11.3.4 Financial Overview
    • 11.3.5 SWOT Analysis
    • 11.3.6 Key Developments
  • 11.4 Qualcomm Inc
    • 11.4.1 Key Facts
    • 11.4.2 Business Description
    • 11.4.3 Products and Services
    • 11.4.4 Financial Overview
    • 11.4.5 SWOT Analysis
    • 11.4.6 Key Developments
  • 11.5 Samsung Electronics Co Ltd
    • 11.5.1 Key Facts
    • 11.5.2 Business Description
    • 11.5.3 Products and Services
    • 11.5.4 Financial Overview
    • 11.5.5 SWOT Analysis
    • 11.5.6 Key Developments
  • 11.6 SAPPHIRE Technology Ltd
    • 11.6.1 Key Facts
    • 11.6.2 Business Description
    • 11.6.3 Products and Services
    • 11.6.4 Financial Overview
    • 11.6.5 SWOT Analysis
    • 11.6.6 Key Developments
  • 11.7 Advanced Micro Devices Inc
    • 11.7.1 Key Facts
    • 11.7.2 Business Description
    • 11.7.3 Products and Services
    • 11.7.4 Financial Overview
    • 11.7.5 SWOT Analysis
    • 11.7.6 Key Developments
  • 11.8 ASUSTek Computer Inc
    • 11.8.1 Key Facts
    • 11.8.2 Business Description
    • 11.8.3 Products and Services
    • 11.8.4 Financial Overview
    • 11.8.5 SWOT Analysis
    • 11.8.6 Key Developments
  • 11.9 Imagination Technologies Ltd
    • 11.9.1 Key Facts
    • 11.9.2 Business Description
    • 11.9.3 Products and Services
    • 11.9.4 Financial Overview
    • 11.9.5 SWOT Analysis
    • 11.9.6 Key Developments
  • 11.10 EVGA Corp
    • 11.10.1 Key Facts
    • 11.10.2 Business Description
    • 11.10.3 Products and Services
    • 11.10.4 Financial Overview
    • 11.10.5 SWOT Analysis
    • 11.10.6 Key Developments

12. Appendix

  • 12.1 About The Insight Partners
  • 12.2 Word Index
Product Code: BMIRE00030233

List Of Tables

  • Table 1. Asia Pacific Graphics Processing Unit (GPU) Market Segmentation
  • Table 2. Asia Pacific Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) - Type
  • Table 3. Asia Pacific Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) - Application
  • Table 4. Asia Pacific Graphics Processing Unit (GPU) Market, by Country - Revenue and Forecast to 2030 (USD Million)
  • Table 5. Australia Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) - Type
  • Table 6. Australia Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) - Application
  • Table 7. China Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) - Type
  • Table 8. China Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) - Application
  • Table 9. India Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) - Type
  • Table 10. India Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) - Application
  • Table 11. Japan Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) - Type
  • Table 12. Japan Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) - Application
  • Table 13. South Korea Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) - Type
  • Table 14. South Korea Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) - Application
  • Table 15. Rest of Asia Pacific Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) - Type
  • Table 16. Rest of Asia Pacific Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) - Application
  • Table 17. List of Abbreviation

List Of Figures

  • Figure 1. Asia Pacific Graphics Processing Unit (GPU) Market Segmentation, By Country
  • Figure 2. Ecosystem: Graphics Processing Unit (GPU) Market
  • Figure 3. Asia Pacific Graphics Processing Unit (GPU) Market - Key Industry Dynamics
  • Figure 4. Impact Analysis of Drivers And Restraints
  • Figure 5. Asia Pacific Graphics Processing Unit (GPU) Market Revenue (US$ Million), 2020 - 2030
  • Figure 6. Asia Pacific Graphics Processing Unit (GPU) Market Share (%) - Type, 2022 and 2030
  • Figure 7. Dedicated Market Revenue and Forecasts to 2030 (US$ Million)
  • Figure 8. Integrated Market Revenue and Forecasts to 2030 (US$ Million)
  • Figure 9. Hybrid Market Revenue and Forecasts to 2030 (US$ Million)
  • Figure 10. Asia Pacific Graphics Processing Unit (GPU) Market Share (%) - Application, 2022 and 2030
  • Figure 11. Tablet Market Revenue and Forecasts to 2030 (US$ Million)
  • Figure 12. Computer Market Revenue and Forecasts to 2030 (US$ Million)
  • Figure 13. Smartphone Market Revenue and Forecasts to 2030 (US$ Million)
  • Figure 14. Gaming Console Market Revenue and Forecasts to 2030 (US$ Million)
  • Figure 15. Television Market Revenue and Forecasts to 2030 (US$ Million)
  • Figure 16. Others Market Revenue and Forecasts to 2030 (US$ Million)
  • Figure 17. Asia Pacific Graphics Processing Unit (GPU) Market, By Key Country - Revenue (2022) (US$ Million)
  • Figure 18. Asia Pacific Graphics Processing Unit (GPU) Market Breakdown By Key Countries, 2022 And 2030 (%)
  • Figure 19. Australia Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
  • Figure 20. China Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
  • Figure 21. India Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
  • Figure 22. Japan Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
  • Figure 23. South Korea Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
  • Figure 24. Rest of Asia Pacific Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
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