PUBLISHER: The Business Research Company | PRODUCT CODE: 1678617
PUBLISHER: The Business Research Company | PRODUCT CODE: 1678617
Visualization and 3D rendering software utilize three-dimensional data stored in computer programs to generate graphical content. This technology finds application in creating visual representations for various displays and applications.
The primary product categories within visualization and 3D rendering software include plugins and stand-alone solutions. Stand-alone software is self-sufficient and can operate independently. These software solutions can be deployed either on-premises or through cloud-based systems. They find application across various domains such as product design, modeling, animation, visualization, and simulation. Multiple industries benefit from these tools, including architecture, engineering, construction, gaming, healthcare, manufacturing, automotive, media, entertainment, and several other sectors.
The visualization and 3D rendering software market research report is one of a series of new reports from The Business Research Company that provides visualization and 3D rendering software market statistics, including visualization and 3D rendering software industry global market size, regional shares, competitors with a visualization and 3D rendering software market share, detailed visualization and 3D rendering software market segments, market trends and opportunities, and any further data you may need to thrive in the visualization and 3D rendering software industry. This visualization and 3D rendering software market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The visualization and 3d rendering software market size has grown exponentially in recent years. It will grow from $3.95 billion in 2024 to $4.8 billion in 2025 at a compound annual growth rate (CAGR) of 21.6%. The growth in the historic period can be attributed to increasing demand for realistic visualizations, rise in architectural and construction projects, entertainment and media industry growth, product design and prototyping needs, demand for virtual prototypes in automotive.
The visualization and 3d rendering software market size is expected to see exponential growth in the next few years. It will grow to $11.59 billion in 2029 at a compound annual growth rate (CAGR) of 24.7%. The growth in the forecast period can be attributed to increased use in healthcare visualization, expansion of gaming and simulation industry, architectural visualization for smart cities. Major trends in the forecast period include cross-industry applications, blockchain for rendering services, non-photorealistic rendering (NPR), generative design visualization, sustainability visualization.
The rising demand for gaming and videography is driving the growth of the visualization and 3D rendering software market. Gaming encompasses the activity of playing various types of games, while visualization and 3D rendering software enhances the depiction of objects and designs in both games and films. Companies within the gaming and videography sectors are utilizing 3D rendering software to create realistic scenes for movies and video games that resonate with audiences. For instance, in May 2023, the American Gaming Association, a US-based organization in the gambling industry, reported that consumer demand for gaming entertainment led to an all-time high in commercial gaming revenue, reaching $60 billion in 2022, which represents a 14 percent increase from the previous year. Consequently, the growing demand for gaming and videography is fostering the expansion of the visualization and 3D rendering software market.
The ongoing expansion of the e-learning industry is anticipated to drive the growth of the visualization and 3D rendering software market in the future. E-learning, which stands for electronic learning, involves the use of electronic technologies, primarily the internet, to deliver educational content and support learning. Visualization and 3D rendering software play a crucial role in e-learning by creating immersive and interactive educational experiences. These tools enable the creation of realistic simulations, virtual labs, and three-dimensional models that enhance understanding, engagement, and retention of complex concepts across various subjects, including sciences, engineering, history, and architecture. For example, in January 2024, Eurostat, a Luxembourg-based government agency, reported that in 2023, 30% of EU internet users aged 16 to 74 participated in an online course or accessed online learning resources within a three-month period. This marks a 2-percentage point increase from 2022, when the figure was 28%. Thus, the growth of the e-learning industry is significantly contributing to the demand for visualization and 3D rendering software.
Artificial Intelligence and machine learning integration are key trends in the visualization and 3D rendering market. For example, Printpal introduced PrintWatch in February 2022, an AI-based defect detection software for 3D printers. Leveraging machine learning, it monitors print jobs in real-time, preventing defects, saving time, filament, and reducing hardware damage.
Key players in the visualization and 3D rendering software market are investing in new solutions such as AI-based macro data visualization tools to gain a competitive edge. Reveal, a US-based software development company, unveiled Streams in August 2022-a macro data visualization engine powered by Reveal AI. This innovative tool deciphers vast communication data across various platforms and timelines, presenting comprehensive insights on a single interactive visual dashboard. Streams facilitates efficient pattern recognition and resource optimization for case teams dealing with complex digital communications data sources. Its integration with Reveal's AI-powered tools enhances visualization capabilities for professionals handling diverse datasets.
In July 2024, Seven2, a private equity firm based in France, formed a partnership with Lumion. This collaboration aims to bolster Lumion's market position by integrating advanced technologies, including generative AI, into its offerings. With Seven2's strategic support, Lumion will be able to leverage its technology and enhance its commercial capabilities, particularly following its successful transition to a subscription-based business model. Lumion, headquartered in the Netherlands, specializes in providing 3D rendering software for architects.
Major companies operating in the visualization and 3D rendering software market include Siemens AG, SAP SE, NVIDIA Iray, Adobe Inc., Dassault Systemes SE, Autodesk Inc., Trimble Inc., Render Legion S.R.O., Unity Technologies Inc., NewTek Inc., Altair Engineering Inc., NVIDIA Corporation, Corel Corporation, Foundry Visionmongers Limited, Chaos Group LLC, Binyan Studios Pty Ltd, Enscape GmbH, The Boundary Studio Ltd., Dbox LLC, Next Limit Technologies S.L., Act-3D B.V., Luxion Inc., Kilograph Inc., Cebas Visual Technology Inc., Luxigon SAS, Mindesk Srl, Brick Visual Kft., Cristie Digital Systems Inc., D5 Render Inc., Blender Foundation
North America was the largest region in the visualization and 3D rendering software market in 2024. The regions covered in the visualization and 3d rendering software market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
The countries covered in the visualization and 3d rendering software market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
The visualization and 3D rendering software market includes revenues earned by entities by providing software tools providing lighting, texturing, providing graphic designers and media developers to insert 3D models, objects, and characters into renderings. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.