PUBLISHER: The Business Research Company | PRODUCT CODE: 1669682
PUBLISHER: The Business Research Company | PRODUCT CODE: 1669682
Haptic technology encompasses the realm of touch-based sensations, providing users with the experience of physical sensations and feedback from virtual or remote environments through the sense of touch.
Haptic technology consists of solutions and software. A solution refers to a comprehensive approach or system crafted to address a specific problem or fulfill particular requirements. In the domain of haptic technology, solutions comprise a synergy of hardware, software, and algorithms meticulously designed to create and deliver tactile feedback. This technology is embedded in various devices, offering both active haptics and passive haptics that deliver tactile and force feedback. The operation of haptic technology involves capacitive, resistive, and other touch screen technologies. Its applications span across diverse sectors, including consumer electronics, gaming, healthcare, robotics, education, research, and more.
The haptic technology research report is one of a series of new reports from The Business Research Company that provides haptic technology market statistics, including the haptic technology industry's global market size, regional shares, competitors with haptic technology market share, detailed haptic technology market segments, market trends and opportunities, and any further data you may need to thrive in the haptic technology industry. This haptic technology market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.
The haptic technology market size has grown strongly in recent years. It will grow from $9.72 billion in 2024 to $10.37 billion in 2025 at a compound annual growth rate (CAGR) of 6.7%. The growth in the historic period can be attributed to gaming and entertainment, mobile devices adoption, medical and rehabilitation use, automotive industry integration, increased focus on user experience
The haptic technology market size is expected to see rapid growth in the next few years. It will grow to $15.25 billion in 2029 at a compound annual growth rate (CAGR) of 10.1%. The growth in the forecast period can be attributed to expansion in AR and VR applications, internet of things (IoT) integration, rise in remote work and collaboration, growth in automotive HMI, advancements in tactile sensors. Major trends in the forecast period include advancements in wearable tech, haptic feedback customization, widespread haptic adoption in wearables, advanced tactile displays, sustainable haptic technology.
The anticipated rise in the penetration of consumer electronics is poised to propel the growth of the haptic technology market. Consumer electronics, encompassing electronic devices designed for personal use, is expected to witness significant growth. Haptic technology enhances user experiences in consumer electronics by providing tactile feedback, enhancing interactions for a more intuitive, immersive, and engaging user interface. For instance, as of June 2023, the domestic production of electronics in India reached a valuation of $87 billion in FY22 and is projected to escalate to $300 billion by FY26, according to data from Invest India. Additionally, Uswitch Limited reported a 3.8% increase in mobile connections in the UK, reaching 71.8 million in 2022, indicating a growing market. The UK population is expected to grow to 68.3 million by 2025, with around 95% owning a smartphone, contributing to the rising penetration of consumer electronics and subsequently fueling the haptic technology market.
The increasing demand for Internet of Things (IoT) devices is poised to drive the growth of the haptic technology market. IoT involves a network of interconnected physical devices exchanging data through the internet. Integrating haptic technology into IoT devices enhances interaction, making it more immersive, efficient, and user-friendly. This integration contributes to improved accessibility, gesture recognition, and reduced visual distraction, ultimately enhancing the overall functionality and appeal of IoT applications. According to Exploding Topics, it is anticipated that there will be 25.4 billion IoT devices by 2030, indicating a rising demand for IoT devices and driving the growth of the haptic technology market.
Major companies in the haptic technology market are concentrating on the development of haptic gloves to improve user experiences in virtual reality (VR) and augmented reality (AR) environments. These gloves provide realistic tactile feedback, enabling users to interact more intuitively with digital content. Haptic gloves are wearable devices equipped with technology that delivers tactile sensations to users through vibrations, forces, or motions. For example, in June 2024, Weart S.r.l., an Italy-based company, launched the TouchDIVER Pro haptic glove. This glove integrates three types of haptic feedback: Force Feedback, which simulates touch by applying pressure to the fingertips; Texture Rendering, which uses advanced algorithms to depict various textures that adjust in real-time based on hand movement and speed, enhancing realism; and Thermal Cues, which provides temperature sensations ranging from 15°C to 42°C, allowing users to experience warmth or coolness during virtual interactions. The glove also supports multiple connectivity modes, including WiFi, Bluetooth Low Energy (BLE), and tethered connections.
Major players in the haptic technology market are directing their efforts toward innovative products such as high-fidelity haptic systems, also known as force feedback systems in the pursuit of driving revenues. D-BOX Technologies Inc., a Canada-based haptic motion technology provider, exemplifies this by launching the G5 System in August 2022. The G5 actuators, smaller and more streamlined than their predecessors, are designed for easier integration into simulators and other devices. The Haptic Expander addition enables the system to accommodate up to 3 extra actuators, providing a total of 6 degrees of freedom.
In September 2022, Meta Platforms Inc., a US-based technology company, acquired Lofelt GmbH, a Germany-based software company specializing in haptic technology, for an undisclosed amount. This strategic move aims to enhance the development of products and services utilizing haptic technology within Meta Platforms Inc.'s portfolio.
Major companies operating in the haptic technology market include Samsung Electronics Co. Ltd., Meta Platforms Inc., Texas Instruments Incorporated, TDK Corporation, ON Semiconductor Corporation, Microchip Technology Inc., Zebra Technologies Corporation, The Johnson Electric Limited, AAC Technologies Holdings Inc., Synaptics Incorporated, SMK Corporation, Ultrahaptic, Immersion Corporation, Quanser Consulting Inc, HaptX Inc., Novasentis Inc, Hap2u, Boreas Technologies Inc., Sensel Telematics Private Limited, Precision Microdrives Ltd., FundamentalVR, HAPTION SA, Actronika, Force Dimension, bHaptics Inc, Dot Incorporation, VRgluv LLC, FLAIM Systems Pty Ltd, 3D Systems, Camar ApS.
North America was the largest region in the haptic technology market in 2024. The regions covered in the haptic technology market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
The countries covered in the haptic technology market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
The haptic technology market consists of revenues earned by entities by providing services such as haptic simulation, haptic design, and consulting services. The market value includes the value of related goods sold by the service provider or included within the service offering. The haptic technology market also includes sales of haptic virtual reality devices, haptic suits, gloves, and facial haptics, which are used in providing haptic technology services. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
Haptic Technology Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.
This report focuses on haptic technology market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
Where is the largest and fastest growing market for haptic technology ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The haptic technology market global report from the Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.
The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.