PUBLISHER: The Business Research Company | PRODUCT CODE: 1470333
PUBLISHER: The Business Research Company | PRODUCT CODE: 1470333
Webcomics, derived from 'web-based comics', have become a dynamic and diverse medium that encompasses various types and styles of storytelling. These digital comics are published and distributed online, taking advantage of the internet's vast reach and accessibility. Within the realm of webcomics, creators explore an array of formats, genres and artistic approaches, offering audiences a rich tapestry of storytelling experiences.
The webcomics market consists of sales, by entities (organizations, sole traders and partnerships), of webcomics that refer to a digital cartoon, comic strip or graphic generated for online publication. Webcomics are typically published by artists on their websites, blogs, social media profiles or art websites. Webcomics are created with digital art applications like Adobe Photoshop or Illustrator.
The global webcomics market was valued at $5,933.9 million in 2018 which grew till 2023 at a compound annual growth rate (CAGR) of more than 7.0%.
Increasing Internet Penetration In Rural And Urban Areas
The increasing internet penetration in rural and urban areas propelled the growth of the webcomics market. The proliferation of internet usage has greatly expanded the availability of online content, including comics, books, cartoons and graphics on tablets and mobile devices. Webcomics have the potential to reach a wider range of people as internet connections grow in both urban and rural regions. Authors may now engage with readers in previously unreachable locations because of the improved accessibility that dissolves geographical barriers. For instance, in October 2022, according to DataReportal, a Singapore-based online reference library, a total of 5.07 billion people around the world used the internet, equivalent to 63.5 % of the world's total population. Internet users continued to grow too, with the data indicating that the world's connected population grew by more than 170 million in the past 12 months. Additionally, in July 2022, according to Livemint, an Indian financial daily newspaper, there were a total of 692 million active internet users in India, including 351 million from rural India and 341 from urban areas. Therefore, the increasing internet penetration in rural and urban areas drove the webcomics market during the historic period.
Adaption Of Novels And Comic Books To Webcomics
The production of webcomics adapted from novels and comic books has become a notable trend, driven by various factors. The process of adaptation entails converting pre-existing textual or visual material into an online comic format. For instance, in January 2023, WEBTOON, a US-based digital comics platform, announced that a number of well-known online novels will be adapted into webcomics this year, giving readers a whole new way to enjoy their favorite web novels and bulking up its library with a slate of original contents. WEBTOON collaborated with younger publishers, such as Aethon Books, a US-based publishing company offering science fiction and fantasy books and MoonQuill, a US-based original story hosting platform, to create this freshly structured series. Additionally, in August 2022, Idw Entertainment, LLC, a US-based comic book publishing company, partnered with Universal Content Productions, a US-based television production company, on an adaptation of Dark Spaces: Wildfire. The new comic book series by writers Scott Snyder and Hayden Sherman serve as its inspiration.
The global webcomics market is fairly fragmented, with a large number of players operating in the market. The top ten competitors in the market made up to 20.55% of the total market in 2022.
Webcomics Global Market Opportunities And Strategies To 2033 from The Business Research Company provides the strategists; marketers and senior management with the critical information they need to assess the global webcomics market as it emerges from the COVID-19 shut down.
Where is the largest and fastest-growing market for webcomics? How does the market relate to the overall economy; demography and other similar markets? What forces will shape the market going forward? The webcomics market global report from The Business Research Company answers all these questions and many more.
The report covers market characteristics; size and growth; segmentation; regional and country breakdowns; competitive landscape; market shares; trends and strategies for this market. It traces the market's history and forecasts market growth by geography. It places the market within the context of the wider webcomics market; and compares it with other markets.