PUBLISHER: QYResearch | PRODUCT CODE: 1555082
PUBLISHER: QYResearch | PRODUCT CODE: 1555082
The global Webtoons market is projected to grow from US$ 4,093.00 million in 2023 to US$ 5,484.20 million by 2030, at a Compound Annual Growth Rate (CAGR) of 5.58% during the forecast period (2024-2030).
The North America market for Webtoons is estimated to increase from $ 490.41 million in 2023 to reach $ 607.28 million by 2030, at a CAGR of 4.86% during the forecast period of 2024 through 2030.
The China market for Webtoons is estimated to increase from $ 1,231.10 million in 2023 to reach $ 1,784.39 million by 2030, at a CAGR of 6.95% during the forecast period of 2024 through 2030.
The Europe market for Webtoons is estimated to increase from $ 349.55 million in 2023 to reach $ 437.66 million by 2030, at a CAGR of 5.13% during the forecast period of 2024 through 2030.
South Korea is one of the largest Webtoons market in the world, the South Korea market for Webtoons is estimated to increase from $ 1,217.97 million in 2023 to reach $ 1,616.86 million by 2030, at a CAGR of 5.13% during the forecast period of 2024 through 2030.
The global key companies of Webtoons include Naver, Kakao, Comico (NHN), KidariStudio, Ridibooks (RIDI Corp), Tencent, Webcomics (SideWalk Group), Tappytoon, Kuaikan, Izneo Webtoon, Toomics (Terapin Studios), MangaToon, Webtoon Factory, Amazia, Manman Manhua, Mr Blue, Dongman Entertainment, Bilibili Comics, ToryComics, TOPCO, Stela, Graphite, etc. In 2023, the global top five players had a share approximately 54.37% in terms of revenue.
This report presents an overview of global market for Webtoons market size. Analyses of the global market trends, with historic market revenue data for 2019 - 2023, estimates for 2024, and projections of CAGR through 2030.
This report researches the key producers of Webtoons, also provides the revenue of main regions and countries. Highlights of the upcoming market potential for Webtoons, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.
This report focuses on the Webtoonsrevenue, market share and industry ranking of main companies, data from 2019 to 2024. Identification of the major stakeholders in the global Webtoons market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.
Market Segmentation:
This report analyzes the segments data by Type and by Application, revenue, and growth rate, from 2019 to 2030. Evaluation and forecast the market size for Webtoons revenue, projected growth trends, production technology, application and end-user industry.
Descriptive company profiles of the major global players, including Naver, Kakao, Comico (NHN), KidariStudio, Ridibooks (RIDI Corp), Tencent, Webcomics (SideWalk Group), Tappytoon, Kuaikan, Izneo Webtoon, Toomics (Terapin Studios), MangaToon, Webtoon Factory, Amazia, Manman Manhua, Mr Blue, Dongman Entertainment, Bilibili Comics, ToryComics, TOPCO, Stela, Graphite, etc.
By Company
Segment by Type
Segment by Application
By Region
Chapter Outline:
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Revenue of Webtoons in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world. This section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Webtoons companies' competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: North America (North America) by Type, by Application and by country, revenue for each segment.
Chapter 7: Europe by Type, by Application and by country, revenue for each segment.
Chapter 8: China by Type, and by Application, revenue for each segment.
Chapter 9: Asia (excluding China) by Type, by Application and by region, revenue for each segment.
Chapter 10: Middle East, Africa, and Latin America by Type, by Application and by country, revenue for each segment.
Chapter 11: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Webtoonsrevenue, gross margin, and recent development, etc.
Chapter 12: Analyst's Viewpoints/Conclusions.