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PUBLISHER: QYResearch | PRODUCT CODE: 1471919

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PUBLISHER: QYResearch | PRODUCT CODE: 1471919

Global AR & VR SoC Market Research Report 2024

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The global AR/VR SoC market was valued at US$ 600.55 million in 2023 and is anticipated to reach US$ 2,496.96 million by 2030, witnessing a CAGR of 23.73% during the forecast period 2024-2030.

The major global manufacturers of AR/VR SoC include Qualcomm, MediaTek, Rockchip, Allwinner Technology, etc. in 2023, the world's top one vendors accounted for approximately 80% of the revenue.

This report aims to provide a comprehensive presentation of the global market for AR/VR SoC, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding AR/VR SoC.

The AR/VR SoC market size, estimations, and forecasts are provided in terms of output/shipments (K Units) and revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global AR/VR SoC market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.

For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

The report will help the AR/VR SoC manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, Sales, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.

Market Segmentation

By Company

  • Qualcomm
  • MediaTek
  • Rockchip
  • Allwinner Technology

Segment by Type

  • VR
  • AR

Segment by Application

  • Entertainment and Education
  • Healthcare
  • Others

Sales by Region

  • North America
  • U.S.
  • Canada
  • Mexico
  • Asia-Pacific
  • China
  • Japan
  • South Korea
  • India
  • Southeast Asia
  • Others
  • Europe
  • Germany
  • France
  • U.K.
  • Italy
  • Spain
  • Others
  • South America
  • Brazil
  • Argentina
  • Others
  • Mideast & Africa

Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.

Chapter 2: Detailed analysis of AR/VR SoC manufacturers competitive landscape, price, Sales and value market share, latest development plan, merger, and acquisition information, etc.

Chapter 3: Sales of AR/VR SoC in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and Sales of each country in the world.

Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product Sales/output, value, price, gross margin, product introduction, recent development, etc.

Chapter 7-9: Analysis of industrial chain, including the upstream and downstream of the industry.

Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.

Chapter 10: The main points and conclusions of the report.

Table of Contents

1 AR/VR SoC Market Overview

  • 1.1 Product Definition
  • 1.2 AR/VR SoC by Type
    • 1.2.1 Global AR/VR SoC Market Value Growth Rate Analysis by Type
    • 1.2.2 AR/VR SoC by Type
  • 1.3 AR/VR SoC by Application
    • 1.3.1 Global AR/VR SoC Market Value Growth Rate Analysis by Application
    • 1.3.2 AR/VR SoC by Application
  • 1.4 Global Market Growth Prospects
    • 1.4.1 Global AR/VR SoC Revenue Estimates and Forecasts (2019-2030)
    • 1.4.2 Global AR/VR SoC Sales Estimates and Forecasts (2019-2030)
  • 1.5 Assumptions and Limitations

2 Market Competition by Manufacturers

  • 2.1 Global AR/VR SoC Sales Market Share by Manufacturers (2019-2023)
  • 2.2 Global AR/VR SoC Revenue Market Share by Manufacturers (2019-2023)
  • 2.3 Global AR/VR SoC Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
  • 2.4 Global AR/VR SoC Average Price by Manufacturers (2019-2023)
  • 2.5 Global Key Manufacturers of AR/VR SoC, Manufacturing Base and Headquarters
  • 2.6 AR/VR SoC Market Competitive Situation and Trends
    • 2.6.1 AR/VR SoC Market Concentration Rate
    • 2.6.2 Global 5 Largest AR/VR SoC Players Market Share by Revenue
  • 2.7 Mergers & Acquisitions, Expansion

3 AR/VR SoC Sales and Revenue by Region

  • 3.1 Global AR/VR SoC Sales Estimates and Forecasts by Region
  • 3.2 Global AR/VR SoC Sales by Region (2019-2030)
    • 3.2.1 Global AR/VR SoC Sales by Region (2019-2030)
    • 3.2.2 Global AR/VR SoC Forecasted Sales by Region (2025-2030)
  • 3.3 Global AR/VR SoC Revenue by Region (2019-2030)
    • 3.3.1 Global AR/VR SoC Revenue by Region (2019-2030)
    • 3.3.2 Global AR/VR SoC Forecasted Revenue by Region (2025-2030)
  • 3.4 North America
    • 3.4.1 North America AR/VR SoC Sales by Country (2019-2030)
    • 3.4.2 North America AR/VR SoC Revenue by Country (2019-2030)
    • 3.4.3 U.S.
    • 3.4.4 Canada
    • 3.4.5 Mexico
  • 3.5 Europe
    • 3.5.1 Europe AR/VR SoC Sales by Country (2019-2030)
    • 3.5.2 Europe AR/VR SoC Revenue by Country (2019-2030)
    • 3.5.3 Germany
    • 3.5.4 United Kingdom
    • 3.5.5 France
    • 3.5.6 Italy
    • 3.5.7 Spain
  • 3.6 Asia-Pacific
    • 3.6.1 Asia-Pacific AR/VR SoC Sales by Country (2019-2030)
    • 3.6.2 Asia-Pacific AR/VR SoC Revenue by Country (2019-2030)
    • 3.6.3 China
    • 3.6.4 Japan
    • 3.6.5 South Korea
    • 3.6.6 India
    • 3.6.7 Southeast Asia
  • 3.7 South America
    • 3.7.1 South America AR/VR SoC Sales by Country (2019-2030)
    • 3.7.2 South America AR/VR SoC Revenue by Country (2019-2030)
    • 3.7.3 Brazil
    • 3.7.4 Argentina
  • 3.8 Mideast & Africa
    • 3.8.1 Mideast & Africa AR/VR SoC Sales by Country (2019-2030)
    • 3.8.2 Mideast & Africa AR/VR SoC Revenue by Country (2019-2030)
    • 3.8.3 Mideast
    • 3.8.4 Africa

4 Segment by Type

  • 4.1 Global AR/VR SoC Sales by Type (2019-2030)
    • 4.1.1 Global AR/VR SoC Sales by Type (2019-2024)
    • 4.1.2 Global AR/VR SoC Sales by Type (2025-2030)
    • 4.1.3 Global AR/VR SoC Sales Market Share by Type (2019-2030)
  • 4.2 Global AR/VR SoC Revenue by Type (2019-2030)
    • 4.2.1 Global AR/VR SoC Revenue by Type (2019-2024)
    • 4.2.2 Global AR/VR SoC Revenue by Type (2025-2030)
    • 4.2.3 Global AR/VR SoC Revenue Market Share by Type (2019-2030)
  • 4.3 Global AR/VR SoC Price by Type (2019-2030)

5 Segment by Application

  • 5.1 Global AR/VR SoC Sales by Application (2019-2030)
    • 5.1.1 Global AR/VR SoC Sales by Application (2019-2024)
    • 5.1.2 Global AR/VR SoC Sales by Application (2025-2030)
    • 5.1.3 Global AR/VR SoC Sales Market Share by Application (2019-2030)
  • 5.2 Global AR/VR SoC Revenue by Application (2019-2030)
    • 5.2.1 Global AR/VR SoC Revenue by Application (2019-2024)
    • 5.2.2 Global AR/VR SoC Revenue by Application (2025-2030)
    • 5.2.3 Global AR/VR SoC Revenue Market Share by Application (2019-2030)
  • 5.3 Global AR/VR SoC Price by Application (2019-2030)

6 Key Players Profiles

  • 6.1 Qualcomm
    • 6.1.1 Qualcomm Company Details
    • 6.1.2 Company and Business Overview
    • 6.1.3 AR/VR SoC Introduction
    • 6.1.4 Qualcomm Revenue, Sales, Price and Gross Margin in AR/VR SoC Business (2019-2023)
    • 6.1.5 Qualcomm Revenue, Sales and Price in VR SoC Business (2019-2023)
    • 6.1.6 Qualcomm Revenue, Sales and Price in AR SoC Business (2019-2023)
  • 6.2 MediaTek
    • 6.2.1 MediaTek Company Details
    • 6.2.2 Company and Business Overview
    • 6.2.3 AR/VR SoC Introduction
    • 6.2.4 MediaTek Revenue, Sales, Price and Gross Margin in AR/VR SoC Business (2019-2023)
  • 6.3 Rockchip
    • 6.3.1 Rockchip Company Details
    • 6.3.2 Company and Business Overview
    • 6.3.3 AR/VR SoC Introduction
    • 6.3.4 Rockchip Revenue, Sales, Price and Gross Margin in AR/VR SoC Business (2019-2023)
  • 6.4 Allwinner Technology
    • 6.4.1 Allwinner Technology Company Details
    • 6.4.2 Company and Business Overview
    • 6.4.3 AR/VR SoC Introduction
    • 6.4.4 Allwinner Technology Revenue, Sales, Price and Gross Margin in AR/VR SoC Business (2019-2023)

7 AR/VR SoC Manufacturing Cost Analysis

  • 7.1 AR/VR SoC Key Raw Materials Analysis
  • 7.2 Proportion of Manufacturing Cost Structure
    • 7.2.1 Raw Materials
    • 7.2.2 Labor Cost
    • 7.2.3 Manufacturing Expenses
  • 7.3 Manufacturing Process Analysis of AR/VR SoC

8 Sales Channel, Distributors, Traders and Dealers

  • 8.1 Sales Channel
    • 8.1.1 Direct Channel
    • 8.1.2 Indirect Channel
  • 8.2 Marketing Channels Status of AR/VR SoC
  • 8.3 Market Positioning
    • 8.3.1 Pricing Strategy
    • 8.3.2 Brand Strategy
  • 8.4 AR/VR SoC Customers

9 Market Dynamics

  • 9.1 Market Trends
  • 9.2 Challenges
  • 9.3 Market Favorable Factors and Unfavorable Factors
  • 9.4 Market Risks
  • 9.5 Industry Enters Major Barriers
  • 9.6 Porter's Five Forces Analysis

10 Research Findings and Conclusion

11 Methodology and Data Source

  • 11.1 Methodology/Research Approach
    • 11.1.1 Research Programs/Design
    • 11.1.2 Market Size Estimation
    • 11.1.3 Market Breakdown and Data Triangulation
  • 11.2 Data Source
    • 11.2.1 Secondary Sources
    • 11.2.2 Primary Sources
  • 11.3 Author List
  • 11.4 Disclaimer

List of Tables

  • Table 1. Global AR/VR SoC Market Value by Type, (US$ Million)
  • Table 2. AR/VR SoC by Type
  • Table 3. Global AR/VR SoC Market Value by Application, (US$ Million)
  • Table 4. AR/VR SoC by Application
  • Table 5. Global AR/VR SoC Sales by Manufacturers (2019-2023) & (K Units)
  • Table 6. Global AR/VR SoC Sales Market Share by Manufacturers (2019-2023)
  • Table 7. Global AR/VR SoC Revenue by Manufacturers (2019-2023) & (US$ Million)
  • Table 8. Global AR/VR SoC Revenue Share by Manufacturers (2019-2023)
  • Table 9. Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AR/VR SoC as of 2023)
  • Table 10. Global Market AR/VR SoC Average Price by Manufacturers (US$/Unit) & (2019-2023)
  • Table 11. Global Key Manufacturers of AR/VR SoC, Manufacturing Base and Headquarters
  • Table 12. Global AR/VR SoC Manufacturers Market Concentration Ratio
  • Table 13. Mergers & Acquisitions, Expansion Plans
  • Table 14. Global AR/VR SoC Sales Growth Rate by Region (K Units)
  • Table 15. Global AR/VR SoC Sales by Region (2019-2024) & (K Units)
  • Table 16. Global AR/VR SoC Sales Market Share by Region (2019-2024)
  • Table 17. Global AR/VR SoC Forecasted Sales by Region (2025-2030) & (K Units)
  • Table 18. Global AR/VR SoC Forecasted Sales Market Share by Region (2025-2030)
  • Table 19. Global AR/VR SoC Revenue by Region (2019-2024) & (M USD)
  • Table 20. Global AR/VR SoC Revenue Market Share by Region (2019-2024)
  • Table 21. Global AR/VR SoC Forecasted Revenue by Region (2025-2030) & (M USD)
  • Table 22. Global AR/VR SoC Forecasted Revenue Market Share by Region (2025-2030)
  • Table 23. North America AR/VR SoC Sales by Country (2019-2024) & (K Units)
  • Table 24. North America AR/VR SoC Sales by Country (2025-2030) & (K Units)
  • Table 25. North America AR/VR SoC Revenue by Country (2019-2024) & (M USD)
  • Table 26. North America AR/VR SoC Revenue by Country (2025-2030) & (M USD)
  • Table 27. Europe AR/VR SoC Sales by Country (2019-2024) & (K Units)
  • Table 28. Europe AR/VR SoC Sales by Country (2025-2030) & (K Units)
  • Table 29. Europe AR/VR SoC Revenue by Country (2019-2024) & (M USD)
  • Table 30. Europe AR/VR SoC Revenue by Country (2025-2030) & (M USD)
  • Table 31. Asia-Pacific AR/VR SoC Sales by Country (2019-2024) & (K Units)
  • Table 32. Asia-Pacific AR/VR SoC Sales by Country (2025-2030) & (K Units)
  • Table 33. Asia-Pacific AR/VR SoC Revenue by Country (2019-2024) & (M USD)
  • Table 34. Asia-Pacific AR/VR SoC Revenue by Country (2025-2030) & (M USD)
  • Table 35. South America AR/VR SoC Sales by Country (2019-2024) & (K Units)
  • Table 36. South America AR/VR SoC Sales by Country (2025-2030) & (K Units)
  • Table 37. South America AR/VR SoC Revenue by Country (2019-2024) & (M USD)
  • Table 38. South America AR/VR SoC Revenue by Country (2025-2030) & (M USD)
  • Table 39. Mideast & Africa AR/VR SoC Sales by Country (2019-2024) & (K Units)
  • Table 40. Mideast & Africa AR/VR SoC Sales by Country (2025-2030) & (K Units)
  • Table 41. Mideast & Africa AR/VR SoC Revenue by Country (2019-2024) & (M USD)
  • Table 42. Mideast & Africa AR/VR SoC Revenue by Country (2025-2030) & (M USD)
  • Table 43. Global AR/VR SoC Sales (K Units) by Type (2019-2024)
  • Table 44. Global AR/VR SoC Sales (K Units) by Type (2025-2030)
  • Table 45. Global AR/VR SoC Sales Market Share by Type (2019-2024)
  • Table 46. Global AR/VR SoC Sales Market Share by Type (2025-2030)
  • Table 47. Global AR/VR SoC Revenue (US$ Million) by Type (2019-2024)
  • Table 48. Global AR/VR SoC Revenue (US$ Million) by Type (2025-2030)
  • Table 49. Global AR/VR SoC Revenue Market Share by Type (2019-2024)
  • Table 50. Global AR/VR SoC Revenue Market Share by Type (2025-2030)
  • Table 51. Global AR/VR SoC Price (US$/Unit) by Type (2019-2024)
  • Table 52. Global AR/VR SoC Price (US$/Unit) by Type (2025-2030)
  • Table 53. Global AR/VR SoC Sales (K Units) by Application (2019-2024)
  • Table 54. Global AR/VR SoC Sales (K Units) by Application (2025-2030)
  • Table 55. Global AR/VR SoC Sales Market Share by Application (2019-2024)
  • Table 56. Global AR/VR SoC Sales Market Share by Application (2025-2030)
  • Table 57. Global AR/VR SoC Revenue (US$ Million) by Application (2019-2024)
  • Table 58. Global AR/VR SoC Revenue (US$ Million) by Application (2025-2030)
  • Table 59. Global AR/VR SoC Revenue Market Share by Application (2019-2024)
  • Table 60. Global AR/VR SoC Revenue Market Share by Application (2025-2030)
  • Table 61. Global AR/VR SoC Price (US$/Unit) by Application (2019-2024)
  • Table 62. Global AR/VR SoC Price (US$/Unit) by Application (2025-2030)
  • Table 63. Qualcomm Company Details
  • Table 64. Company and Business Overview
  • Table 65. Qualcomm AR/VR SoC Introduction
  • Table 66. Qualcomm Revenue, Sales, Price and Gross Margin in AR/VR SoC Business (2019-2023)
  • Table 67. Qualcomm Revenue, Sales and Price in VR SoC Business (2019-2023)
  • Table 68. Qualcomm Revenue, Sales and Price in AR SoC Business (2019-2023)
  • Table 69. MediaTek Company Details
  • Table 70. Company and Business Overview
  • Table 71. MediaTek AR/VR SoC Introduction
  • Table 72. MediaTek Revenue, Sales, Price and Gross Margin in AR/VR SoC Business (2019-2023)
  • Table 73. Rockchip Company Details
  • Table 74. Company and Business Overview
  • Table 75. Rockchip AR/VR SoC Introduction
  • Table 76. Rockchip Revenue, Sales, Price and Gross Margin in AR/VR SoC Business (2019-2023)
  • Table 77. Allwinner Technology Company Details
  • Table 78. Company and Business Overview
  • Table 79. Allwinner Technology AR/VR SoC Introduction
  • Table 80. Allwinner Technology Revenue, Sales, Price and Gross Margin in AR/VR SoC Business (2019-2023)
  • Table 81. Key Raw Materials
  • Table 82. Market Key Trends
  • Table 83. Key Challenges
  • Table 84. Market Favorable Factors and Unfavorable Factors
  • Table 85. Market Risks
  • Table 86. Industry Enters Major Barriers
  • Table 87. Research Programs/Design for This Report
  • Table 88. Key Data Information from Secondary Sources
  • Table 89. Key Data Information from Primary Sources
  • Table 90. Authors List of This Report

List of Figures

  • Figure 1. Product Picture of AR/VR SoC
  • Figure 2. Global AR/VR SoC Market Share by Type: 2023
  • Figure 3. Global AR/VR SoC Market Share by Application: 2023
  • Figure 4. Global AR/VR SoC Revenue (US$ Million) & (2019-2030)
  • Figure 5. Global AR/VR SoC Sales (K Units) & (2019-2030)
  • Figure 6. AR/VR SoC Report Years Considered
  • Figure 7. AR/VR SoC Sales Share by Manufacturers in 2023
  • Figure 8. Global AR/VR SoC Revenue Share by Manufacturers (2023)
  • Figure 9. The Global 5 Largest Players: Market Share by AR/VR SoC Revenue in 2023
  • Figure 10. Global AR/VR SoC Sales Market Share by Region 2023
  • Figure 11. North America AR/VR SoC Sales Market Share by Country (2023)
  • Figure 12. North America AR/VR SoC Revenue Market Share by Country (2023)
  • Figure 13. U.S. AR/VR SoC Revenue and Growth Rate (2019-2030) & (M USD)
  • Figure 14. Canada AR/VR SoC Revenue and Growth Rate (2019-2030) & (M USD)
  • Figure 15. Mexico AR/VR SoC Revenue and Growth Rate (2019-2030) & (M USD)
  • Figure 16. Europe AR/VR SoC Sales Market Share by Country (2023)
  • Figure 17. Europe AR/VR SoC Revenue Market Share by Country (2023)
  • Figure 18. Germany AR/VR SoC Revenue and Growth Rate (2019-2030) & (M USD)
  • Figure 19. United Kingdom AR/VR SoC Revenue and Growth Rate (2019-2030) & (M USD)
  • Figure 20. France AR/VR SoC Revenue and Growth Rate (2019-2030) & (M USD)
  • Figure 21. Italy AR/VR SoC Revenue and Growth Rate (2019-2030) & (M USD)
  • Figure 22. Spain AR/VR SoC Revenue and Growth Rate (2019-2030) & (M USD)
  • Figure 23. Asia-Pacific AR/VR SoC Sales Market Share by Country (2023)
  • Figure 24. Asia-Pacific AR/VR SoC Revenue Market Share by Country (2023)
  • Figure 25. China AR/VR SoC Revenue and Growth Rate (2019-2030) & (M USD)
  • Figure 26. Japan AR/VR SoC Revenue and Growth Rate (2019-2030) & (M USD)
  • Figure 27. South Korea AR/VR SoC Revenue and Growth Rate (2019-2030) & (M USD)
  • Figure 28. India AR/VR SoC Revenue and Growth Rate (2019-2030) & (M USD)
  • Figure 29. Southeast Asia AR/VR SoC Revenue and Growth Rate (2019-2030) & (M USD)
  • Figure 30. South America AR/VR SoC Sales Market Share by Country (2023)
  • Figure 31. South America AR/VR SoC Revenue Market Share by Country (2023)
  • Figure 32. Brazil AR/VR SoC Revenue and Growth Rate (2019-2030) & (M USD)
  • Figure 33. Argentina AR/VR SoC Revenue and Growth Rate (2019-2030) & (M USD)
  • Figure 34. Mideast & Africa AR/VR SoC Sales Market Share by Country (2023)
  • Figure 35. Mideast & Africa AR/VR SoC Revenue Market Share by Country (2023)
  • Figure 36. Mideast AR/VR SoC Revenue and Growth Rate (2019-2030) & (M USD)
  • Figure 37. Africa AR/VR SoC Revenue and Growth Rate (2019-2030) & (M USD)
  • Figure 38. Global Sales Market Share of AR/VR SoC by Type (2023)
  • Figure 39. Global Revenue Market Share of AR/VR SoC by Type (2023)
  • Figure 40. Global Sales Market Share of AR/VR SoC by Application (2023)
  • Figure 41. Global Revenue Market Share of AR/VR SoC by Application (2023)
  • Figure 42. Figure Manufacturing Cost Structure of AR/VR SoC
  • Figure 43. Manufacturing Process Analysis of AR/VR SoC
  • Figure 44. Sales Channel: Direct Channel vs Indirect Channel
  • Figure 45. Direct Channel Pros & Cons
  • Figure 46. Indirect Channel Pros & Cons
  • Figure 47. Marketing Channels of AR/VR SoC by Method
  • Figure 48. AR/VR SoC Customers
  • Figure 49. Porter's Five Forces Analysis
  • Figure 50. Bottom-up and Top-down Approaches for This Report
  • Figure 51. Data Triangulation
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