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PUBLISHER: Prescient & Strategic Intelligence | PRODUCT CODE: 1608246

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PUBLISHER: Prescient & Strategic Intelligence | PRODUCT CODE: 1608246

Deepfake AI Market Size & Share Analysis - Trends, Drivers, Competitive Landscape, and Forecasts (2024 - 2030)

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Market Overview

The global deepfake AI market is projected to generate $572.3 million in revenue in 2024, with an anticipated compound annual growth rate (CAGR) of 44.8% from 2024 to 2030, reaching $5,285.9 million by 2030. This growth is driven by the increasing adoption of artificial intelligence (AI) technologies across various sectors, including media and entertainment, where deepfake AI is utilized for content creation and enhancement. The rise of social media platforms and the demand for personalized content are further propelling the market, as deepfake AI enables the generation of realistic synthetic media, enhancing user engagement and experience.

Key Insights

The media and entertainment sector is expected to dominate the market, leveraging deepfake AI for innovative content creation, special effects, and personalized user experiences.

North America holds the largest market share, attributed to the early adoption of advanced technologies and significant investments in AI research and development.

The Asia-Pacific region is anticipated to exhibit the fastest growth, driven by rapid digitalization, increasing internet penetration, and a growing focus on AI advancements.

The integration of deepfake technologies in content creation is a major trend, enabling the production of realistic synthetic media for various applications, including films, advertising, and virtual reality experiences.

The market is consolidated, with key players focusing on technological innovations and strategic partnerships to gain a competitive edge.

The increasing computational power and access to large datasets are enhancing the effectiveness of deepfake AI solutions, facilitating the creation of high-quality synthetic media.

The collaboration of 5G networks is improving data transfer speeds, supporting the seamless integration of deepfake AI applications in real-time scenarios.

The rising popularity of AI-powered applications in end-use industries, such as entertainment, advertising, and virtual production, is propelling the demand for deepfake solutions.

Product Code: 13155

Table of Contents

Chapter 1. Research Scope

  • 1.1. Research Objectives
  • 1.2. Market Definition
  • 1.3. Analysis Period
  • 1.4. Market Size Breakdown by Segments
    • 1.4.1. Market size breakdown, by software type
    • 1.4.2. Market size breakdown, by technology
    • 1.4.3. Market size breakdown, by end user
    • 1.4.4. Market size breakdown, by region
    • 1.4.5. Market size breakdown, by country
  • 1.5. Market Data Reporting Unit
    • 1.5.1. Value
  • 1.6. Key Stakeholders

Chapter 2. Research Methodology

  • 2.1. Secondary Research
    • 2.1.1. Paid
    • 2.1.2. Unpaid
    • 2.1.3. P&S Intelligence database
  • 2.2. Primary Research
  • 2.3. Market Size Estimation
  • 2.4. Data Triangulation
  • 2.5. Currency Conversion Rates
  • 2.6. Assumptions for the Study
  • 2.7. Notes and Caveats

Chapter 3. Executive Summary

Chapter 4. Market Indicators

Chapter 5. Industry Outlook

  • 5.1. Market Dynamics
    • 5.1.1. Trends
    • 5.1.2. Drivers
    • 5.1.3. Restraints/challenges
    • 5.1.4. Impact analysis of drivers/restraints
  • 5.2. Impact of COVID-19
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Bargaining power of buyers
    • 5.3.2. Bargaining power of suppliers
    • 5.3.3. Threat of new entrants
    • 5.3.4. Intensity of rivalry
    • 5.3.5. Threat of substitutes

Chapter 6. Global Market

  • 6.1. Overview
  • 6.2. Market Revenue, by Software Type (2019-2030)
  • 6.3. Market Revenue, by Technology (2019-2030)
  • 6.4. Market Revenue, by End User (2019-2030)
  • 6.5. Market Revenue, by Region (2019-2030)

Chapter 7. North America Market

  • 7.1. Overview
  • 7.2. Market Revenue, by Software Type (2019-2030)
  • 7.3. Market Revenue, by Technology (2019-2030)
  • 7.4. Market Revenue, by End User (2019-2030)
  • 7.5. Market Revenue, by Country (2019-2030)

Chapter 8. Europe Market

  • 8.1. Overview
  • 8.2. Market Revenue, by Software Type (2019-2030)
  • 8.3. Market Revenue, by Technology (2019-2030)
  • 8.4. Market Revenue, by End User (2019-2030)
  • 8.5. Market Revenue, by Country (2019-2030)

Chapter 9. APAC Market

  • 9.1. Overview
  • 9.2. Market Revenue, by Software Type (2019-2030)
  • 9.3. Market Revenue, by Technology (2019-2030)
  • 9.4. Market Revenue, by End User (2019-2030)
  • 9.5. Market Revenue, by Country (2019-2030)

Chapter 10. LATAM Market

  • 10.1. Overview
  • 10.2. Market Revenue, by Software Type (2019-2030)
  • 10.3. Market Revenue, by Technology (2019-2030)
  • 10.4. Market Revenue, by End User (2019-2030)
  • 10.5. Market Revenue, by Country (2019-2030)

Chapter 11. MEA Market

  • 11.1. Overview
  • 11.2. Market Revenue, by Software Type (2019-2030)
  • 11.3. Market Revenue, by Technology (2019-2030)
  • 11.4. Market Revenue, by End User (2019-2030)
  • 11.5. Market Revenue, by Country (2019-2030)

Chapter 12. U.S. Market

  • 12.1. Overview
  • 12.2. Market Revenue, by Software Type (2019-2030)
  • 12.3. Market Revenue, by Technology (2019-2030)
  • 12.4. Market Revenue, by End User (2019-2030)

Chapter 13. Canada Market

  • 13.1. Overview
  • 13.2. Market Revenue, by Software Type (2019-2030)
  • 13.3. Market Revenue, by Technology (2019-2030)
  • 13.4. Market Revenue, by End User (2019-2030)

Chapter 14. Germany Market

  • 14.1. Overview
  • 14.2. Market Revenue, by Software Type (2019-2030)
  • 14.3. Market Revenue, by Technology (2019-2030)
  • 14.4. Market Revenue, by End User (2019-2030)

Chapter 15. France Market

  • 15.1. Overview
  • 15.2. Market Revenue, by Software Type (2019-2030)
  • 15.3. Market Revenue, by Technology (2019-2030)
  • 15.4. Market Revenue, by End User (2019-2030)

Chapter 16. U.K. Market

  • 16.1. Overview
  • 16.2. Market Revenue, by Software Type (2019-2030)
  • 16.3. Market Revenue, by Technology (2019-2030)
  • 16.4. Market Revenue, by End User (2019-2030)

Chapter 17. Italy Market

  • 17.1. Overview
  • 17.2. Market Revenue, by Software Type (2019-2030)
  • 17.3. Market Revenue, by Technology (2019-2030)
  • 17.4. Market Revenue, by End User (2019-2030)

Chapter 18. Spain Market

  • 18.1. Overview
  • 18.2. Market Revenue, by Software Type (2019-2030)
  • 18.3. Market Revenue, by Technology (2019-2030)
  • 18.4. Market Revenue, by End User (2019-2030)

Chapter 19. Japan Market

  • 19.1. Overview
  • 19.2. Market Revenue, by Software Type (2019-2030)
  • 19.3. Market Revenue, by Technology (2019-2030)
  • 19.4. Market Revenue, by End User (2019-2030)

Chapter 20. China Market

  • 20.1. Overview
  • 20.2. Market Revenue, by Software Type (2019-2030)
  • 20.3. Market Revenue, by Technology (2019-2030)
  • 20.4. Market Revenue, by End User (2019-2030)

Chapter 21. India Market

  • 21.1. Overview
  • 21.2. Market Revenue, by Software Type (2019-2030)
  • 21.3. Market Revenue, by Technology (2019-2030)
  • 21.4. Market Revenue, by End User (2019-2030)

Chapter 22. Australia Market

  • 22.1. Overview
  • 22.2. Market Revenue, by Software Type (2019-2030)
  • 22.3. Market Revenue, by Technology (2019-2030)
  • 22.4. Market Revenue, by End User (2019-2030)

Chapter 23. South Korea Market

  • 23.1. Overview
  • 23.2. Market Revenue, by Software Type (2019-2030)
  • 23.3. Market Revenue, by Technology (2019-2030)
  • 23.4. Market Revenue, by End User (2019-2030)

Chapter 24. Brazil Market

  • 24.1. Overview
  • 24.2. Market Revenue, by Software Type (2019-2030)
  • 24.3. Market Revenue, by Technology (2019-2030)
  • 24.4. Market Revenue, by End User (2019-2030)

Chapter 25. Mexico Market

  • 25.1. Overview
  • 25.2. Market Revenue, by Software Type (2019-2030)
  • 25.3. Market Revenue, by Technology (2019-2030)
  • 25.4. Market Revenue, by End User (2019-2030)

Chapter 26. Saudi Arabia Market

  • 26.1. Overview
  • 26.2. Market Revenue, by Software Type (2019-2030)
  • 26.3. Market Revenue, by Technology (2019-2030)
  • 26.4. Market Revenue, by End User (2019-2030)

Chapter 27. South Africa Market

  • 27.1. Overview
  • 27.2. Market Revenue, by Software Type (2019-2030)
  • 27.3. Market Revenue, by Technology (2019-2030)
  • 27.4. Market Revenue, by End User (2019-2030)

Chapter 28. U.A.E. Market

  • 28.1. Overview
  • 28.2. Market Revenue, by Software Type (2019-2030)
  • 28.3. Market Revenue, by Technology (2019-2030)
  • 28.4. Market Revenue, by End User (2019-2030)

Chapter 29. Competitive Landscape

  • 29.1. List of Market Players and their Offerings
  • 29.2. Competitive Benchmarking of Key Players
  • 29.3. Product Benchmarking of Key Players
  • 29.4. Recent Strategic Developments

Chapter 30. Company Profiles

  • 30.1. Microsoft Corporation
    • 30.1.1. Business overview
    • 30.1.2. Product and service offerings
    • 30.1.3. Key financial summary
  • 30.2. Google LLC
    • 30.2.1. Business overview
    • 30.2.2. Product and service offerings
    • 30.2.3. Key financial summary
  • 30.3. Intel Corporation
    • 30.3.1. Business overview
    • 30.3.2. Product and service offerings
    • 30.3.3. Key financial summary
  • 30.4. Kroop AI Private Limited
    • 30.4.1. Business overview
    • 30.4.2. Product and service offerings
    • 30.4.3. Key financial summary
  • 30.5. Veritone Inc.
    • 30.5.1. Business overview
    • 30.5.2. Product and service offerings
    • 30.5.3. Key financial summary
  • 30.6. DuckDuckGoose AI
    • 30.6.1. Business overview
    • 30.6.2. Product and service offerings
    • 30.6.3. Key financial summary
  • 30.7. Deep Media Inc.
    • 30.7.1. Business overview
    • 30.7.2. Product and service offerings
    • 30.7.3. Key financial summary
  • 30.8. Pindrop Security Inc.
    • 30.8.1. Business overview
    • 30.8.2. Product and service offerings
    • 30.8.3. Key financial summary
  • 30.9. Reality Defender Inc.
    • 30.9.1. Business overview
    • 30.9.2. Product and service offerings
    • 30.9.3. Key financial summary
  • 30.10. MyHeritage Ltd.
    • 30.10.1. Business overview
    • 30.10.2. Product and service offerings
    • 30.10.3. Key financial summary
  • 30.11. Synthesia Limited
    • 30.11.1. Business overview
    • 30.11.2. Product and service offerings
    • 30.11.3. Key financial summary
  • 30.12. BioID GmbH
    • 30.12.1. Business overview
    • 30.12.2. Product and service offerings
    • 30.12.3. Key financial summary

Chapter 31. Appendix

  • 31.1. Abbreviations
  • 31.2. Sources and References
  • 31.3. Related Reports
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Jeroen Van Heghe

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+32-2-535-7543

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Christine Sirois

Manager - Americas

+1-860-674-8796

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