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PUBLISHER: Orion Market Research | PRODUCT CODE: 1327659

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PUBLISHER: Orion Market Research | PRODUCT CODE: 1327659

Global Mobile Ticketing Market 2023-2030

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Title: Global Mobile Ticketing Market Size, Share & Trends Analysis Report by Type (Short Message Service (SMS), and Mobile Applications), by Technology (Optical Character Recognition (OCR), 2D Bar Code, Near Field Communication (NFC), Flash Pass and Visual Verification, and Bluetooth Low-Energy (BLE)), and by Application (Travel Tickets, and Entertainment Tickets)Forecast Period (2023-2030).

The global mobile ticketing market is anticipated to grow at a CAGR of 5.5% during the forecast period. The market growth is attributed to factors such as the increasing demand for Convenience and accessibility across the globe. Users can access mobile ticketing easily and conveniently. By enabling customers to purchase retain tickets digitally on their mobile devices, it's possible to do deals with the necessity for physical tickets. Customers who seek an efficient and simple ticketing experience are attracted to the convenience. For instance, in December 2022, SEPTA launched a mobile ticketing pilot programme that allows users to easily buy tickets for one or more individuals using a smartphone is available to customers.

Segmental Outlook

The mobile ticketing market is segmented based on type, technology and application. Based on type, the market is sub-segmented into SMS, and mobile applications. Based on technology, the market is segmented into OCR, 2D bar code, NFC, flash pass and visual verification, and BLE. Furthermore, based on the application, the market is bifurcated into travel tickets, and entertainment tickets. Among the type, the mobile application sub-segment is expected to grow at a considerable CAGR over the forecast period, owing to the increasing demand for various services for purchasing tickets.

The Travel Tickets Sub-Segment is Projected to Experience a Substantial Growth of the Global Mobile Ticketing Market

Among the application, the travel tickets sub-segment is anticipated to hold a prominent market share of the global mobile ticketing market. Rising demand for enhancing the speed and streamlining the ticketing process is the primary factor supporting the market growth. Traditional techniques for acquiring unreserved tickets frequently required standing in a queue, that might be inconvenient and consume a lot of time. Indian Railways hopes to ease crowding at ticket booths and boost the effectiveness of ticketing operations overall by launching the UTS app. With the ability to instantly order tickets while on the go and eliminate the need for paper tickets, the ticketing process is now easier and quicker. For instance, in March 2023 Indian Railway launched the application name is UTS (unreserved ticketing system) on the mobile or mobile railway ticket app. This application enables the passenger to book unreserved tickets with a few swipes on the smartphone.

Regional Outlook

The mobile ticketing market is analyzed based on geography, including North America (the US and Canada), Europe (Italy, Spain, Germany, France, and others), Asia-Pacific (India, China, Japan, South Korea, and others), and the Rest of the World (the Middle East and Africa, and Latin America). Among these, North America is projected to experience a prominent growth over the forecast period, driven by the growing number of consumers are using mobile ticketing applications to purchase tickets for events such as films and concerts, as well as flights and other forms of transportation in the region.

The Asia-Pacific Region is Anticipated to Hold a Significant Share in the Mobile Ticketing Market

Among all the regions, the Asia-Pacific region is anticipated to hold a significant share of the mobile ticketing market during the forecast period. The regional market growth is attributed to the increased use of smartphones across the region. The market for mobile ticketing has seen a tremendous increase owing to the global expansion of smartphones. Owing to the wide usage of smartphones which in turn pushing the consumers to allow access to mobile ticketing software for conveniently buying and managing while travelling. Furthermore, the key market players are also developing new products to cater to the demand for mobile ticketing market. For instance, in July 2017, Mumbai Metro launched India's first Mobile Ticketing System OnGo it allows users to pass through the AFC gates using their mobile devices.

Market Players Outlook

The major companies serving the global mobile ticketing market include: Ace Ticket Worldwide, Inc, AXS Group LLC., Blacklane GmbH, CGI Inc., Coast to Coast Tickets LLC, among others. These market players are considerably contributing to market growth by adopting various strategies such as mergers and acquisitions, partnerships, collaborations, funding, and new product launches to stay competitive. For instance, in May 2022, DICE, announced the expansion of its services into Germany. Germany is a key market for growth, and the company has opened its office in Berlin with four senior individuals focusing on venues and promoter partnerships. The company plans to partner with various artists, promoters, and venues across the country. The partnerships will position DICE as the primary ticketing partner for various events, spanning cities like Berlin, Cologne, Hamburg and Munich.

The Report Covers:

  • Market value data analysis of 2022 and forecast to 2030.
  • Annualized market revenues ($ million) for each market segment.
  • Country-wise analysis of major geographical regions.
  • Key companies operating in the global mobile ticketing market. Based on the availability of data, information related to new product launches, and relevant news is also available in the report.
  • Analysis of business strategies by identifying the key market segments positioned for strong growth in the future.
  • Analysis of market-entry and market expansion strategies.
  • Competitive strategies by identifying 'who-stands-where' in the market.
Product Code: OMR2027552

Table of Contents

1. Report Summary

  • Current Industry Analysis and Growth Potential Outlook
  • 1.1. Research Methods and Tools
  • 1.2. Market Breakdown
    • 1.2.1. By Segments
    • 1.2.2. By Region

2. Market Overview and Insights

  • 2.1. Scope of the Report
  • 2.2. Analyst Insight & Current Market Trends
    • 2.2.1. Key Findings
    • 2.2.2. Recommendations
    • 2.2.3. Conclusion

3. Competitive Landscape

  • 3.1. Key Company Analysis
  • 3.2. GetApp
    • 3.2.1. Overview
    • 3.2.2. Financial Analysis
    • 3.2.3. SWOT Analysis
    • 3.2.4. Recent Developments
  • 3.3. Paytm
    • 3.3.1. Overview
    • 3.3.2. Financial Analysis
    • 3.3.3. SWOT Analysis
    • 3.3.4. Recent Developments
  • 3.4. TodayTix, Inc
    • 3.4.1. Overview
    • 3.4.2. Financial Analysis
    • 3.4.3. SWOT Analysis
    • 3.4.4. Recent Developments
  • 3.5. Key Strategy Analysis

4. Market Segmentation

  • 4.1. Global Mobile Ticketing Market by Type
    • 4.1.1. SMS (Short Message Service)
    • 4.1.2. Mobile Applications
  • 4.2. Global Mobile Ticketing Market by Technology
    • 4.2.1. OCR (Optical Character Recognition)
    • 4.2.2. 2D Bar Code
    • 4.2.3. Near Field Communication (NFC)
    • 4.2.4. Flash Pass and Visual Verification
    • 4.2.5. Bluetooth Low-Energy (BLE)
  • 4.3. Global Mobile Ticketing Market by Application
    • 4.3.1. Travel Tickets
    • 4.3.2. Entertainment Tickets

5. Regional Analysis

  • 5.1. North America
    • 5.1.1. United States
    • 5.1.2. Canada
  • 5.2. Europe
    • 5.2.1. UK
    • 5.2.2. Germany
    • 5.2.3. Italy
    • 5.2.4. Spain
    • 5.2.5. France
    • 5.2.6. Rest of Europe
  • 5.3. Asia-Pacific
    • 5.3.1. China
    • 5.3.2. India
    • 5.3.3. Japan
    • 5.3.4. South Korea
    • 5.3.5. Rest of Asia-Pacific
  • 5.4. Rest of the World

6. Company Profiles

  • 6.1. Ace Ticket Worldwide, Inc
  • 6.2. AXS Group LLC.
  • 6.3. Blacklane GmbH
  • 6.4. CGI Inc.
  • 6.5. Coast to Coast Tickets LLC
  • 6.6. DICE FM Ltd
  • 6.7. Helpshift, Inc.
  • 6.8. Masabi Ltd
  • 6.9. Passport Labs, Inc.
  • 6.10. PayRange Inc.
  • 6.11. Scheidt & Bachmann GmbH
  • 6.12. SeatGeek, Inc.
  • 6.13. Softjourn, Inc.
  • 6.14. TickPick LLC.
  • 6.15. Xminnov
  • 6.16. Zendesk, Inc.
Product Code: OMR2027552

LIST OF TABLES

  • 1. GLOBAL MOBILE TICKETING MARKET RESEARCH AND ANALYSIS BY TYPE, 2022-2030 ($ MILLION)
  • 2. GLOBAL MOBILE TICKETING BY SMS MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 3. GLOBAL MOBILE TICKETING BY MOBILE APPLICATIONS MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 4. GLOBAL MOBILE TICKETING MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2022-2030 ($ MILLION)
  • 5. GLOBAL MOBILE TICKETING BY OCR MARKET RESEARCH AND ANALYSIS, 2022-2030 ($ MILLION)
  • 6. GLOBAL MOBILE TICKETING BY 2D BAR CODE MARKET RESEARCH AND ANALYSIS, 2022-2030 ($ MILLION)
  • 7. GLOBAL MOBILE TICKETING BY NFC MARKET RESEARCH AND ANALYSIS, 2022-2030 ($ MILLION)
  • 8. GLOBAL MOBILE TICKETING BY FLASH PASS AND VISUAL VERIFICATION MARKET RESEARCH AND ANALYSIS, 2022-2030 ($ MILLION)
  • 9. GLOBAL MOBILE TICKETING BY BLUETOOTH LOW-ENERGY MARKET RESEARCH AND ANALYSIS, 2022-2030 ($ MILLION)
  • 10. GLOBAL MOBILE TICKETING MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2022-2030 ($ MILLION)
  • 11. GLOBAL MOBILE TICKETING IN TRAVEL MARKET RESEARCH AND ANALYSIS, 2022-2030 ($ MILLION)
  • 12. GLOBAL MOBILE TICKETING IN ENTERTAINMENT MARKET RESEARCH AND ANALYSIS, 2022-2030 ($ MILLION)
  • 13. GLOBAL MOBILE TICKETING MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 14. NORTH AMERICAN MOBILE TICKETING MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2022-2030 ($ MILLION)
  • 15. NORTH AMERICAN MOBILE TICKETING MARKET RESEARCH AND ANALYSIS BY TYPE, 2022-2030 ($ MILLION)
  • 16. NORTH AMERICAN MOBILE TICKETING MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2022-2030 ($ MILLION)
  • 17. NORTH AMERICAN MOBILE TICKETING MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2022-2030 ($ MILLION)
  • 18. EUROPEAN MOBILE TICKETING MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2022-2030 ($ MILLION)
  • 19. EUROPEAN MOBILE TICKETING MARKET RESEARCH AND ANALYSIS BY TYPE, 2022-2030 ($ MILLION)
  • 20. EUROPEAN MOBILE TICKETING MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2022-2030 ($ MILLION)
  • 21. EUROPEAN MOBILE TICKETING MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2022-2030 ($ MILLION)
  • 22. ASIA- PACIFIC MOBILE TICKETING MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2022-2030 ($ MILLION)
  • 23. ASIA- PACIFIC MOBILE TICKETING MARKET RESEARCH AND ANALYSIS BY TYPE, 2022-2030 ($ MILLION)
  • 24. ASIA- PACIFIC MOBILE TICKETING MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2022-2030 ($ MILLION)
  • 25. ASIA- PACIFIC MOBILE TICKETING MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2022-2030 ($ MILLION)
  • 26. REST OF THE WORLD MOBILE TICKETING MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2022-2030 ($ MILLION)
  • 27. REST OF THE WORLD MOBILE TICKETING MARKET RESEARCH AND ANALYSIS BY TYPE, 2022-2030 ($ MILLION)
  • 28. REST OF THE WORLD MOBILE TICKETING MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2022-2030 ($ MILLION)
  • 29. REST OF THE WORLD MOBILE TICKETING MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2022-2030 ($ MILLION)

LIST OF FIGURES

  • 1. GLOBAL MOBILE TICKETING MARKET SHARE BY TYPE, 2022 VS 2030 (%)
  • 2. GLOBAL MOBILE TICKETING BY SMS MARKET SHARE BY REGION, 2022 VS 2030 (%)
  • 3. GLOBAL MOBILE TICKETING BY MOBILE APPLICATIONS MARKET SHARE BY REGION, 2022 VS 2030 (%)
  • 4. GLOBAL MOBILE TICKETING MARKET SHARE BY TECHNOLOGY, 2022 VS 2030 (%)
  • 5. GLOBAL MOBILE TICKETING BY OCR MARKET SHARE BY REGION, 2022 VS 2030 (%)
  • 6. GLOBAL MOBILE TICKETING BY 2D BAR CODE MARKET SHARE BY REGION, 2022 VS 2030 (%)
  • 7. GLOBAL MOBILE TICKETING BY NFC MARKET SHARE BY REGION, 2022 VS 2030 (%)
  • 8. GLOBAL MOBILE TICKETING BY FLASH PASS AND VISUAL VERIFICATION MARKET SHARE BY REGION, 2022 VS 2030 (%)
  • 9. GLOBAL MOBILE TICKETING BY BLE MARKET SHARE BY REGION, 2022 VS 2030 (%)
  • 10. GLOBAL MOBILE TICKETING MARKET SHARE ANALYSIS BY APPLICATION, 2022-2030 ($ MILLION)
  • 11. GLOBAL MOBILE TICKETING IN TRAVEL MARKET SHARE BY REGION, 2022 VS 2030 (%)
  • 12. GLOBAL MOBILE TICKETING IN ENTERTAINMENT MARKET SHARE BY REGION, 2022 VS 2030 (%)
  • 13. GLOBAL MOBILE TICKETING MARKET SHARE BY REGION, 2022 VS 2030 (%)
  • 14. US MOBILE TICKETING MARKET SIZE, 2022-2030 ($ MILLION)
  • 15. CANADA MOBILE TICKETING MARKET SIZE, 2022-2030 ($ MILLION)
  • 16. UK MOBILE TICKETING MARKET SIZE, 2022-2030 ($ MILLION)
  • 17. FRANCE MOBILE TICKETING MARKET SIZE, 2022-2030 ($ MILLION)
  • 18. GERMANY MOBILE TICKETING MARKET SIZE, 2022-2030 ($ MILLION)
  • 19. ITALY MOBILE TICKETING MARKET SIZE, 2022-2030 ($ MILLION)
  • 20. SPAIN MOBILE TICKETING MARKET SIZE, 2022-2030 ($ MILLION)
  • 21. REST OF EUROPE MOBILE TICKETING MARKET SIZE, 2022-2030 ($ MILLION)
  • 22. INDIA MOBILE TICKETING MARKET SIZE, 2022-2030 ($ MILLION)
  • 23. CHINA MOBILE TICKETING MARKET SIZE, 2022-2030 ($ MILLION)
  • 24. JAPAN MOBILE TICKETING MARKET SIZE, 2022-2030 ($ MILLION)
  • 25. SOUTH KOREA MOBILE TICKETING MARKET SIZE, 2022-2030 ($ MILLION)
  • 26. REST OF ASIA-PACIFIC MOBILE TICKETING MARKET SIZE, 2022-2030 ($ MILLION)
  • 27. REST OF THE WORLD MOBILE TICKETING MARKET SIZE, 2022-2030 ($ MILLION)
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