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PUBLISHER: KBV Research | PRODUCT CODE: 1682966

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PUBLISHER: KBV Research | PRODUCT CODE: 1682966

Europe Immersive Display In Entertainment Market Size, Share & Trends Analysis Report By Technology, By Resolution, By Application, By Country and Growth Forecast, 2024 - 2031

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The Europe Immersive Display In Entertainment Market would witness market growth of 22.9% CAGR during the forecast period (2024-2031).

The Germany market dominated the Europe Immersive Display In Entertainment Market by Country in 2023, and would continue to be a dominant market till 2031; thereby, achieving a market value of $857.5 million by 2031. The UK market is exhibiting a CAGR of 21.9% during (2024 - 2031). Additionally, The France market would experience a CAGR of 23.8% during (2024 - 2031).

Collaborations between tech companies and content creators are further accelerating the development of immersive content across gaming, film, and live events. Studios like Capcom have partnered with Meta to create VR versions of popular games like Resident Evil 4 VR, while Epic Games has hosted groundbreaking virtual concerts in Fortnite featuring artists like Travis Scott and Ariana Grande. Cross-industry partnerships have also brought immersive storytelling to films, such as Lucasfilm's collaboration on Vader Immortal for VR platforms.

Moreover, platforms like Unity and Unreal Engine have also empowered developers to create high-quality immersive content, fueling growth across entertainment, education, and retail sectors. These investments and collaborations reshape the entertainment landscape, making immersive experiences more accessible and engaging. The proliferation of wearable display devices has significantly expanded the accessibility and comfort of immersive experiences, bringing technologies like AR glasses, smart contact lenses, and lightweight VR headsets into the mainstream.

The European immersive display in entertainment market is experiencing robust growth, driven by government support, technological advancements, and a strong cultural focus on innovation. Programs like the Creative Europe Programme, initiated by the European Commission, have been pivotal in funding immersive content creation, including video games, virtual reality experiences, and interactive storytelling projects. This EU-wide initiative promotes cross-border collaborations, enabling European creative industries to leverage immersive technologies and expand their global reach. The region's commitment to fostering digital innovation has resulted in a surge of immersive applications in gaming, cinema, live events, and cultural exhibitions.

Based on Technology, the market is segmented into LED, OLED, and Other Technology. Based on Resolution, the market is segmented into 4K, 8K, and Other Resolution. Based on Application, the market is segmented into Theater & Cinema, Entertainment Venues, Theme Parks & Amusement Parks, Museum & Exhibitions, Content Creation Studios, and Other Application. Based on countries, the market is segmented into Germany, UK, France, Russia, Spain, Italy, and Rest of Europe.

List of Key Companies Profiled

  • Barco NV
  • Leyard Optoelectronic Co Ltd.
  • LG Electronics, Inc. (LG Corporation)
  • Panasonic Holdings Corporation
  • Samsung Electronics Co., Ltd. (Samsung Group)
  • Sharp Corporation
  • Sony Corporation
  • HTC Corporation
  • Meta Platforms, Inc.
  • Microsoft Corporation

Europe Immersive Display In Entertainment Market Report Segmentation

By Technology

  • LED
  • OLED
  • Other Technology

By Resolution

  • 4K
  • 8K
  • Other Resolution

By Application

  • Theater & Cinema
  • Entertainment Venues
  • Theme Parks & Amusement Parks
  • Museum & Exhibitions
  • Content Creation Studios
  • Other Application

By Country

  • Germany
  • UK
  • France
  • Russia
  • Spain
  • Italy
  • Rest of Europe

Table of Contents

Chapter 1. Market Scope & Methodology

  • 1.1 Market Definition
  • 1.2 Objectives
  • 1.3 Market Scope
  • 1.4 Segmentation
    • 1.4.1 Europe Immersive Display In Entertainment Market, by Technology
    • 1.4.2 Europe Immersive Display In Entertainment Market, by Resolution
    • 1.4.3 Europe Immersive Display In Entertainment Market, by Application
    • 1.4.4 Europe Immersive Display In Entertainment Market, by Country
  • 1.5 Methodology for the research

Chapter 2. Market at a Glance

  • 2.1 Key Highlights

Chapter 3. Market Overview

  • 3.1 Introduction
    • 3.1.1 Overview
      • 3.1.1.1 Market Composition and Scenario
  • 3.2 Key Factors Impacting the Market
    • 3.2.1 Market Drivers
    • 3.2.2 Market Restraints
    • 3.2.3 Market Opportunities
    • 3.2.4 Market Challenges

Chapter 4. Competition Analysis - Global

  • 4.1 KBV Cardinal Matrix
  • 4.2 Recent Industry Wide Strategic Developments
    • 4.2.1 Partnerships, Collaborations and Agreements
    • 4.2.2 Product Launches and Product Expansions
  • 4.3 Market Share Analysis, 2023
  • 4.4 Top Winning Strategies
    • 4.4.1 Key Leading Strategies: Percentage Distribution (2020-2024)
    • 4.4.2 Key Strategic Move: (Partnerships, Collaborations & Agreements : 2021, Mar - 2024, Dec) Leading Players
  • 4.5 Porter Five Forces Analysis

Chapter 5. Europe Immersive Display In Entertainment Market by Technology

  • 5.1 Europe LED Market by Country
  • 5.2 Europe OLED Market by Country
  • 5.3 Europe Other Technology Market by Country

Chapter 6. Europe Immersive Display In Entertainment Market by Resolution

  • 6.1 Europe 4K Market by Country
  • 6.2 Europe 8K Market by Country
  • 6.3 Europe Other Resolution Market by Country

Chapter 7. Europe Immersive Display In Entertainment Market by Application

  • 7.1 Europe Theater & Cinema Market by Country
  • 7.2 Europe Entertainment Venues Market by Country
  • 7.3 Europe Theme Parks & Amusement Parks Market by Country
  • 7.4 Europe Museum & Exhibitions Market by Country
  • 7.5 Europe Content Creation Studios Market by Country
  • 7.6 Europe Other Application Market by Country

Chapter 8. Europe Immersive Display In Entertainment Market by Country

  • 8.1 Germany Immersive Display In Entertainment Market
    • 8.1.1 Germany Immersive Display In Entertainment Market by Technology
    • 8.1.2 Germany Immersive Display In Entertainment Market by Resolution
    • 8.1.3 Germany Immersive Display In Entertainment Market by Application
  • 8.2 UK Immersive Display In Entertainment Market
    • 8.2.1 UK Immersive Display In Entertainment Market by Technology
    • 8.2.2 UK Immersive Display In Entertainment Market by Resolution
    • 8.2.3 UK Immersive Display In Entertainment Market by Application
  • 8.3 France Immersive Display In Entertainment Market
    • 8.3.1 France Immersive Display In Entertainment Market by Technology
    • 8.3.2 France Immersive Display In Entertainment Market by Resolution
    • 8.3.3 France Immersive Display In Entertainment Market by Application
  • 8.4 Russia Immersive Display In Entertainment Market
    • 8.4.1 Russia Immersive Display In Entertainment Market by Technology
    • 8.4.2 Russia Immersive Display In Entertainment Market by Resolution
    • 8.4.3 Russia Immersive Display In Entertainment Market by Application
  • 8.5 Spain Immersive Display In Entertainment Market
    • 8.5.1 Spain Immersive Display In Entertainment Market by Technology
    • 8.5.2 Spain Immersive Display In Entertainment Market by Resolution
    • 8.5.3 Spain Immersive Display In Entertainment Market by Application
  • 8.6 Italy Immersive Display In Entertainment Market
    • 8.6.1 Italy Immersive Display In Entertainment Market by Technology
    • 8.6.2 Italy Immersive Display In Entertainment Market by Resolution
    • 8.6.3 Italy Immersive Display In Entertainment Market by Application
  • 8.7 Rest of Europe Immersive Display In Entertainment Market
    • 8.7.1 Rest of Europe Immersive Display In Entertainment Market by Technology
    • 8.7.2 Rest of Europe Immersive Display In Entertainment Market by Resolution
    • 8.7.3 Rest of Europe Immersive Display In Entertainment Market by Application

Chapter 9. Company Profiles

  • 9.1 Barco NV
    • 9.1.1 Company Overview
    • 9.1.2 Financial Analysis
    • 9.1.3 Segmental and Regional Analysis
    • 9.1.4 Research & Development Expenses
    • 9.1.5 Recent strategies and developments:
      • 9.1.5.1 Partnerships, Collaborations, and Agreements:
      • 9.1.5.2 Product Launches and Product Expansions:
    • 9.1.6 SWOT Analysis
  • 9.2 Leyard Optoelectronic Co Ltd
    • 9.2.1 Company Overview
    • 9.2.2 Recent strategies and developments:
      • 9.2.2.1 Partnerships, Collaborations, and Agreements:
      • 9.2.2.2 Product Launches and Product Expansions:
    • 9.2.3 SWOT Analysis
  • 9.3 LG Electronics, Inc. (LG Corporation)
    • 9.3.1 Company Overview
    • 9.3.2 Financial Analysis
    • 9.3.3 Regional & Segmental Analysis
    • 9.3.4 Research & Development Expenses
    • 9.3.5 Recent strategies and developments:
      • 9.3.5.1 Product Launches and Product Expansions:
    • 9.3.6 SWOT Analysis
  • 9.4 Panasonic Holdings Corporation
    • 9.4.1 Company Overview
    • 9.4.2 Financial Analysis
    • 9.4.3 Segmental and Regional Analysis
    • 9.4.4 Research & Development Expenses
    • 9.4.5 SWOT Analysis
  • 9.5 Samsung Electronics Co., Ltd. (Samsung Group)
    • 9.5.1 Company Overview
    • 9.5.2 Financial Analysis
    • 9.5.3 Segmental and Regional Analysis
    • 9.5.4 Research & Development Expenses
    • 9.5.5 Recent strategies and developments:
      • 9.5.5.1 Partnerships, Collaborations, and Agreements:
    • 9.5.6 SWOT Analysis
  • 9.6 Sharp Corporation
    • 9.6.1 Company Overview
    • 9.6.2 Financial Analysis
    • 9.6.3 Segmental & Regional Analysis
    • 9.6.4 Research & Development Expense
    • 9.6.5 Recent strategies and developments:
      • 9.6.5.1 Product Launches and Product Expansions:
    • 9.6.6 SWOT Analysis
  • 9.7 Sony Corporation
    • 9.7.1 Company Overview
    • 9.7.2 Financial Analysis
    • 9.7.3 Segmental and Regional Analysis
    • 9.7.4 Research & Development Expenses
    • 9.7.5 Recent strategies and developments:
      • 9.7.5.1 Product Launches and Product Expansions:
    • 9.7.6 SWOT Analysis
  • 9.8 HTC Corporation
    • 9.8.1 Company Overview
    • 9.8.2 Financial Analysis
    • 9.8.3 Research & Development Expenses
    • 9.8.4 Recent strategies and developments:
      • 9.8.4.1 Product Launches and Product Expansions:
    • 9.8.5 SWOT Analysis
  • 9.9 Meta Platforms, Inc.
    • 9.9.1 Company Overview
    • 9.9.2 Financial Analysis
    • 9.9.3 Segment and Regional Analysis
    • 9.9.4 Research & Development Expense
    • 9.9.5 Recent strategies and developments:
      • 9.9.5.1 Partnerships, Collaborations, and Agreements:
    • 9.9.6 SWOT Analysis
  • 9.10. Microsoft Corporation
    • 9.10.1 Company Overview
    • 9.10.2 Financial Analysis
    • 9.10.3 Segmental and Regional Analysis
    • 9.10.4 Research & Development Expenses
    • 9.10.5 SWOT Analysis

LIST OF TABLES

  • TABLE 1 Europe Immersive Display In Entertainment Market, 2020 - 2023, USD Million
  • TABLE 2 Europe Immersive Display In Entertainment Market, 2024 - 2031, USD Million
  • TABLE 3 Partnerships, Collaborations and Agreements- Immersive Display In Entertainment Market
  • TABLE 4 Product Launches And Product Expansions- Immersive Display In Entertainment Market
  • TABLE 5 Europe Immersive Display In Entertainment Market by Technology, 2020 - 2023, USD Million
  • TABLE 6 Europe Immersive Display In Entertainment Market by Technology, 2024 - 2031, USD Million
  • TABLE 7 Europe LED Market by Country, 2020 - 2023, USD Million
  • TABLE 8 Europe LED Market by Country, 2024 - 2031, USD Million
  • TABLE 9 Europe OLED Market by Country, 2020 - 2023, USD Million
  • TABLE 10 Europe OLED Market by Country, 2024 - 2031, USD Million
  • TABLE 11 Europe Other Technology Market by Country, 2020 - 2023, USD Million
  • TABLE 12 Europe Other Technology Market by Country, 2024 - 2031, USD Million
  • TABLE 13 Europe Immersive Display In Entertainment Market by Resolution, 2020 - 2023, USD Million
  • TABLE 14 Europe Immersive Display In Entertainment Market by Resolution, 2024 - 2031, USD Million
  • TABLE 15 Europe 4K Market by Country, 2020 - 2023, USD Million
  • TABLE 16 Europe 4K Market by Country, 2024 - 2031, USD Million
  • TABLE 17 Europe 8K Market by Country, 2020 - 2023, USD Million
  • TABLE 18 Europe 8K Market by Country, 2024 - 2031, USD Million
  • TABLE 19 Europe Other Resolution Market by Country, 2020 - 2023, USD Million
  • TABLE 20 Europe Other Resolution Market by Country, 2024 - 2031, USD Million
  • TABLE 21 Europe Immersive Display In Entertainment Market by Application, 2020 - 2023, USD Million
  • TABLE 22 Europe Immersive Display In Entertainment Market by Application, 2024 - 2031, USD Million
  • TABLE 23 Europe Theater & Cinema Market by Country, 2020 - 2023, USD Million
  • TABLE 24 Europe Theater & Cinema Market by Country, 2024 - 2031, USD Million
  • TABLE 25 Europe Entertainment Venues Market by Country, 2020 - 2023, USD Million
  • TABLE 26 Europe Entertainment Venues Market by Country, 2024 - 2031, USD Million
  • TABLE 27 Europe Theme Parks & Amusement Parks Market by Country, 2020 - 2023, USD Million
  • TABLE 28 Europe Theme Parks & Amusement Parks Market by Country, 2024 - 2031, USD Million
  • TABLE 29 Europe Museum & Exhibitions Market by Country, 2020 - 2023, USD Million
  • TABLE 30 Europe Museum & Exhibitions Market by Country, 2024 - 2031, USD Million
  • TABLE 31 Europe Content Creation Studios Market by Country, 2020 - 2023, USD Million
  • TABLE 32 Europe Content Creation Studios Market by Country, 2024 - 2031, USD Million
  • TABLE 33 Europe Other Application Market by Country, 2020 - 2023, USD Million
  • TABLE 34 Europe Other Application Market by Country, 2024 - 2031, USD Million
  • TABLE 35 Europe Immersive Display In Entertainment Market by Country, 2020 - 2023, USD Million
  • TABLE 36 Europe Immersive Display In Entertainment Market by Country, 2024 - 2031, USD Million
  • TABLE 37 Germany Immersive Display In Entertainment Market, 2020 - 2023, USD Million
  • TABLE 38 Germany Immersive Display In Entertainment Market, 2024 - 2031, USD Million
  • TABLE 39 Germany Immersive Display In Entertainment Market by Technology, 2020 - 2023, USD Million
  • TABLE 40 Germany Immersive Display In Entertainment Market by Technology, 2024 - 2031, USD Million
  • TABLE 41 Germany Immersive Display In Entertainment Market by Resolution, 2020 - 2023, USD Million
  • TABLE 42 Germany Immersive Display In Entertainment Market by Resolution, 2024 - 2031, USD Million
  • TABLE 43 Germany Immersive Display In Entertainment Market by Application, 2020 - 2023, USD Million
  • TABLE 44 Germany Immersive Display In Entertainment Market by Application, 2024 - 2031, USD Million
  • TABLE 45 UK Immersive Display In Entertainment Market, 2020 - 2023, USD Million
  • TABLE 46 UK Immersive Display In Entertainment Market, 2024 - 2031, USD Million
  • TABLE 47 UK Immersive Display In Entertainment Market by Technology, 2020 - 2023, USD Million
  • TABLE 48 UK Immersive Display In Entertainment Market by Technology, 2024 - 2031, USD Million
  • TABLE 49 UK Immersive Display In Entertainment Market by Resolution, 2020 - 2023, USD Million
  • TABLE 50 UK Immersive Display In Entertainment Market by Resolution, 2024 - 2031, USD Million
  • TABLE 51 UK Immersive Display In Entertainment Market by Application, 2020 - 2023, USD Million
  • TABLE 52 UK Immersive Display In Entertainment Market by Application, 2024 - 2031, USD Million
  • TABLE 53 France Immersive Display In Entertainment Market, 2020 - 2023, USD Million
  • TABLE 54 France Immersive Display In Entertainment Market, 2024 - 2031, USD Million
  • TABLE 55 France Immersive Display In Entertainment Market by Technology, 2020 - 2023, USD Million
  • TABLE 56 France Immersive Display In Entertainment Market by Technology, 2024 - 2031, USD Million
  • TABLE 57 France Immersive Display In Entertainment Market by Resolution, 2020 - 2023, USD Million
  • TABLE 58 France Immersive Display In Entertainment Market by Resolution, 2024 - 2031, USD Million
  • TABLE 59 France Immersive Display In Entertainment Market by Application, 2020 - 2023, USD Million
  • TABLE 60 France Immersive Display In Entertainment Market by Application, 2024 - 2031, USD Million
  • TABLE 61 Russia Immersive Display In Entertainment Market, 2020 - 2023, USD Million
  • TABLE 62 Russia Immersive Display In Entertainment Market, 2024 - 2031, USD Million
  • TABLE 63 Russia Immersive Display In Entertainment Market by Technology, 2020 - 2023, USD Million
  • TABLE 64 Russia Immersive Display In Entertainment Market by Technology, 2024 - 2031, USD Million
  • TABLE 65 Russia Immersive Display In Entertainment Market by Resolution, 2020 - 2023, USD Million
  • TABLE 66 Russia Immersive Display In Entertainment Market by Resolution, 2024 - 2031, USD Million
  • TABLE 67 Russia Immersive Display In Entertainment Market by Application, 2020 - 2023, USD Million
  • TABLE 68 Russia Immersive Display In Entertainment Market by Application, 2024 - 2031, USD Million
  • TABLE 69 Spain Immersive Display In Entertainment Market, 2020 - 2023, USD Million
  • TABLE 70 Spain Immersive Display In Entertainment Market, 2024 - 2031, USD Million
  • TABLE 71 Spain Immersive Display In Entertainment Market by Technology, 2020 - 2023, USD Million
  • TABLE 72 Spain Immersive Display In Entertainment Market by Technology, 2024 - 2031, USD Million
  • TABLE 73 Spain Immersive Display In Entertainment Market by Resolution, 2020 - 2023, USD Million
  • TABLE 74 Spain Immersive Display In Entertainment Market by Resolution, 2024 - 2031, USD Million
  • TABLE 75 Spain Immersive Display In Entertainment Market by Application, 2020 - 2023, USD Million
  • TABLE 76 Spain Immersive Display In Entertainment Market by Application, 2024 - 2031, USD Million
  • TABLE 77 Italy Immersive Display In Entertainment Market, 2020 - 2023, USD Million
  • TABLE 78 Italy Immersive Display In Entertainment Market, 2024 - 2031, USD Million
  • TABLE 79 Italy Immersive Display In Entertainment Market by Technology, 2020 - 2023, USD Million
  • TABLE 80 Italy Immersive Display In Entertainment Market by Technology, 2024 - 2031, USD Million
  • TABLE 81 Italy Immersive Display In Entertainment Market by Resolution, 2020 - 2023, USD Million
  • TABLE 82 Italy Immersive Display In Entertainment Market by Resolution, 2024 - 2031, USD Million
  • TABLE 83 Italy Immersive Display In Entertainment Market by Application, 2020 - 2023, USD Million
  • TABLE 84 Italy Immersive Display In Entertainment Market by Application, 2024 - 2031, USD Million
  • TABLE 85 Rest of Europe Immersive Display In Entertainment Market, 2020 - 2023, USD Million
  • TABLE 86 Rest of Europe Immersive Display In Entertainment Market, 2024 - 2031, USD Million
  • TABLE 87 Rest of Europe Immersive Display In Entertainment Market by Technology, 2020 - 2023, USD Million
  • TABLE 88 Rest of Europe Immersive Display In Entertainment Market by Technology, 2024 - 2031, USD Million
  • TABLE 89 Rest of Europe Immersive Display In Entertainment Market by Resolution, 2020 - 2023, USD Million
  • TABLE 90 Rest of Europe Immersive Display In Entertainment Market by Resolution, 2024 - 2031, USD Million
  • TABLE 91 Rest of Europe Immersive Display In Entertainment Market by Application, 2020 - 2023, USD Million
  • TABLE 92 Rest of Europe Immersive Display In Entertainment Market by Application, 2024 - 2031, USD Million
  • TABLE 93 Key Information - Barco NV
  • TABLE 94 Key Information - Leyard Optoelectronic Co Ltd.
  • TABLE 95 Key Information - LG Electronics, Inc.
  • TABLE 96 Key Information - Panasonic Holdings Corporation
  • TABLE 97 Key Information - Samsung Electronics Co., Ltd.
  • TABLE 98 Key Information - Sharp Corporation
  • TABLE 99 Key Information - Sony Corporation
  • TABLE 100 Key Information - HTC Corporation
  • TABLE 101 Key Information - Meta Platforms, Inc.
  • TABLE 102 Key Information - Microsoft Corporation

LIST OF FIGURES

  • FIG 1 Methodology for the research
  • FIG 2 Europe Immersive Display In Entertainment Market, 2020 - 2031, USD Million
  • FIG 3 Key Factors Impacting Immersive Display In Entertainment Market
  • FIG 4 KBV Cardinal Matrix
  • FIG 5 Market Share Analysis, 2023
  • FIG 6 Key Leading Strategies: Percentage Distribution (2020-2024)
  • FIG 7 Key Strategic Move: (Partnerships, Collaborations & Agreements : 2021, Mar - 2024, Dec) Leading Players
  • FIG 8 Porter's Five Forces Analysis - Immersive Display In Entertainment Market
  • FIG 9 Europe Immersive Display In Entertainment Market share by Technology, 2023
  • FIG 10 Europe Immersive Display In Entertainment Market share by Technology, 2031
  • FIG 11 Europe Immersive Display In Entertainment Market by Technology, 2020 - 2031, USD Million
  • FIG 12 Europe Immersive Display In Entertainment Market share by Resolution, 2023
  • FIG 13 Europe Immersive Display In Entertainment Market share by Resolution, 2031
  • FIG 14 Europe Immersive Display In Entertainment Market by Resolution, 2020 - 2031, USD Million
  • FIG 15 Europe Immersive Display In Entertainment Market share by Application, 2023
  • FIG 16 Europe Immersive Display In Entertainment Market share by Application, 2031
  • FIG 17 Europe Immersive Display In Entertainment Market by Application, 2020 - 2031, USD Million
  • FIG 18 Europe Immersive Display In Entertainment Market share by Country, 2023
  • FIG 19 Europe Immersive Display In Entertainment Market share by Country, 2031
  • FIG 20 Europe Immersive Display In Entertainment Market by Country, 2020 - 2031, USD Million
  • FIG 21 Recent strategies and developments: Barco NV
  • FIG 22 SWOT Analysis: Barco NV
  • FIG 23 Recent strategies and developments: Leyard Optoelectronic Co Ltd.
  • FIG 24 SWOT Analysis: Leyard Optoelectronic Co Ltd.
  • FIG 25 SWOT Analysis: LG Electronics, Inc.
  • FIG 26 SWOT Analysis: Panasonic Holdings Corporation
  • FIG 27 SWOT Analysis: Samsung Electronics Co., Ltd.
  • FIG 28 SWOT Analysis: Sharp Corporation
  • FIG 29 SWOT Analysis: Sony Corporation
  • FIG 30 SWOT Analysis: HTC Corporation
  • FIG 31 SWOT Analysis: Meta Platforms, Inc.
  • FIG 32 SWOT Analysis: Microsoft Corporation
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