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PUBLISHER: KBV Research | PRODUCT CODE: 1682965

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PUBLISHER: KBV Research | PRODUCT CODE: 1682965

North America Immersive Display In Entertainment Market Size, Share & Trends Analysis Report By Technology, By Resolution, By Application, By Country and Growth Forecast, 2024 - 2031

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The North America Immersive Display In Entertainment Market would witness market growth of 22.4% CAGR during the forecast period (2024-2031).

The US market dominated the North America Immersive Display In Entertainment Market by Country in 2023, and would continue to be a dominant market till 2031; thereby, achieving a market value of $3,621.8 million by 2031. The Canada market is experiencing a CAGR of 24.9% during (2024 - 2031). Additionally, The Mexico market would exhibit a CAGR of 23.9% during (2024 - 2031).

In the entertainment industry, immersive displays are used across various applications, from gaming and cinema to live events, theme parks, virtual concerts, and social platforms. For instance, VR headsets allow gamers to enter fully interactive virtual worlds, while AR apps overlay digital content onto the real world, enriching experiences in games, education, and live events. Holographic displays and 3D projections are used in concerts and exhibitions to create lifelike visuals that appear to float in space, captivating audiences with stunning realism.

Moreover, the gaming industry has been one of immersive display technologies' earliest adopters and biggest beneficiaries. The rise of VR gaming headsets like the Meta Quest, PlayStation VR, and Valve Index has allowed gamers to enter virtual worlds where they can interact directly with their environment. This level of immersion has revolutionized gaming, transforming it from a primarily passive experience into an active, engaging adventure.

Across North America, the immersive display in entertainment market is evolving rapidly, supported by government programs, technological innovation, and increasing consumer demand for interactive entertainment. In the United States, the market is experiencing significant growth, driven by substantial investments from major theater chains and government initiatives. Leading cinema operators, including AMC Entertainment, Regal Cinemas, and Cinemark, have collectively committed over $2.2 billion to upgrade theaters across the U.S. and Canada. These enhancements integrate advanced technologies such as immersive sound systems and laser projection to elevate the audience experience and revitalize theater attendance.

Based on Technology, the market is segmented into LED, OLED, and Other Technology. Based on Resolution, the market is segmented into 4K, 8K, and Other Resolution. Based on Application, the market is segmented into Theater & Cinema, Entertainment Venues, Theme Parks & Amusement Parks, Museum & Exhibitions, Content Creation Studios, and Other Application. Based on countries, the market is segmented into U.S., Mexico, Canada, and Rest of North America.

List of Key Companies Profiled

  • Barco NV
  • Leyard Optoelectronic Co Ltd.
  • LG Electronics, Inc. (LG Corporation)
  • Panasonic Holdings Corporation
  • Samsung Electronics Co., Ltd. (Samsung Group)
  • Sharp Corporation
  • Sony Corporation
  • HTC Corporation
  • Meta Platforms, Inc.
  • Microsoft Corporation

North America Immersive Display In Entertainment Market Report Segmentation

By Technology

  • LED
  • OLED
  • Other Technology

By Resolution

  • 4K
  • 8K
  • Other Resolution

By Application

  • Theater & Cinema
  • Entertainment Venues
  • Theme Parks & Amusement Parks
  • Museum & Exhibitions
  • Content Creation Studios
  • Other Application

By Country

  • US
  • Canada
  • Mexico
  • Rest of North America

Table of Contents

Chapter 1. Market Scope & Methodology

  • 1.1 Market Definition
  • 1.2 Objectives
  • 1.3 Market Scope
  • 1.4 Segmentation
    • 1.4.1 North America Immersive Display In Entertainment Market, by Technology
    • 1.4.2 North America Immersive Display In Entertainment Market, by Resolution
    • 1.4.3 North America Immersive Display In Entertainment Market, by Application
    • 1.4.4 North America Immersive Display In Entertainment Market, by Country
  • 1.5 Methodology for the research

Chapter 2. Market at a Glance

  • 2.1 Key Highlights

Chapter 3. Market Overview

  • 3.1 Introduction
    • 3.1.1 Overview
      • 3.1.1.1 Market Composition and Scenario
  • 3.2 Key Factors Impacting the Market
    • 3.2.1 Market Drivers
    • 3.2.2 Market Restraints
    • 3.2.3 Market Opportunities
    • 3.2.4 Market Challenges

Chapter 4. Competition Analysis - Global

  • 4.1 KBV Cardinal Matrix
  • 4.2 Recent Industry Wide Strategic Developments
    • 4.2.1 Partnerships, Collaborations and Agreements
    • 4.2.2 Product Launches and Product Expansions
  • 4.3 Market Share Analysis, 2023
  • 4.4 Top Winning Strategies
    • 4.4.1 Key Leading Strategies: Percentage Distribution (2020-2024)
    • 4.4.2 Key Strategic Move: (Partnerships, Collaborations & Agreements : 2021, Mar - 2024, Dec) Leading Players
  • 4.5 Porter Five Forces Analysis

Chapter 5. North America Immersive Display In Entertainment Market by Technology

  • 5.1 North America LED Market by Country
  • 5.2 North America OLED Market by Country
  • 5.3 North America Other Technology Market by Country

Chapter 6. North America Immersive Display In Entertainment Market by Resolution

  • 6.1 North America 4K Market by Country
  • 6.2 North America 8K Market by Country
  • 6.3 North America Other Resolution Market by Country

Chapter 7. North America Immersive Display In Entertainment Market by Application

  • 7.1 North America Theater & Cinema Market by Country
  • 7.2 North America Entertainment Venues Market by Country
  • 7.3 North America Theme Parks & Amusement Parks Market by Country
  • 7.4 North America Museum & Exhibitions Market by Country
  • 7.5 North America Content Creation Studios Market by Country
  • 7.6 North America Other Application Market by Country

Chapter 8. North America Immersive Display In Entertainment Market by Country

  • 8.1 US Immersive Display In Entertainment Market
    • 8.1.1 US Immersive Display In Entertainment Market by Technology
    • 8.1.2 US Immersive Display In Entertainment Market by Resolution
    • 8.1.3 US Immersive Display In Entertainment Market by Application
  • 8.2 Canada Immersive Display In Entertainment Market
    • 8.2.1 Canada Immersive Display In Entertainment Market by Technology
    • 8.2.2 Canada Immersive Display In Entertainment Market by Resolution
    • 8.2.3 Canada Immersive Display In Entertainment Market by Application
  • 8.3 Mexico Immersive Display In Entertainment Market
    • 8.3.1 Mexico Immersive Display In Entertainment Market by Technology
    • 8.3.2 Mexico Immersive Display In Entertainment Market by Resolution
    • 8.3.3 Mexico Immersive Display In Entertainment Market by Application
  • 8.4 Rest of North America Immersive Display In Entertainment Market
    • 8.4.1 Rest of North America Immersive Display In Entertainment Market by Technology
    • 8.4.2 Rest of North America Immersive Display In Entertainment Market by Resolution
    • 8.4.3 Rest of North America Immersive Display In Entertainment Market by Application

Chapter 9. Company Profiles

  • 9.1 Barco NV
    • 9.1.1 Company Overview
    • 9.1.2 Financial Analysis
    • 9.1.3 Segmental and Regional Analysis
    • 9.1.4 Research & Development Expenses
    • 9.1.5 Recent strategies and developments:
      • 9.1.5.1 Partnerships, Collaborations, and Agreements:
      • 9.1.5.2 Product Launches and Product Expansions:
    • 9.1.6 SWOT Analysis
  • 9.2 Leyard Optoelectronic Co Ltd
    • 9.2.1 Company Overview
    • 9.2.2 Recent strategies and developments:
      • 9.2.2.1 Partnerships, Collaborations, and Agreements:
      • 9.2.2.2 Product Launches and Product Expansions:
    • 9.2.3 SWOT Analysis
  • 9.3 LG Electronics, Inc. (LG Corporation)
    • 9.3.1 Company Overview
    • 9.3.2 Financial Analysis
    • 9.3.3 Regional & Segmental Analysis
    • 9.3.4 Research & Development Expenses
    • 9.3.5 Recent strategies and developments:
      • 9.3.5.1 Product Launches and Product Expansions:
    • 9.3.6 SWOT Analysis
  • 9.4 Panasonic Holdings Corporation
    • 9.4.1 Company Overview
    • 9.4.2 Financial Analysis
    • 9.4.3 Segmental and Regional Analysis
    • 9.4.4 Research & Development Expenses
    • 9.4.5 SWOT Analysis
  • 9.5 Samsung Electronics Co., Ltd. (Samsung Group)
    • 9.5.1 Company Overview
    • 9.5.2 Financial Analysis
    • 9.5.3 Segmental and Regional Analysis
    • 9.5.4 Research & Development Expenses
    • 9.5.5 Recent strategies and developments:
      • 9.5.5.1 Partnerships, Collaborations, and Agreements:
    • 9.5.6 SWOT Analysis
  • 9.6 Sharp Corporation
    • 9.6.1 Company Overview
    • 9.6.2 Financial Analysis
    • 9.6.3 Segmental & Regional Analysis
    • 9.6.4 Research & Development Expense
    • 9.6.5 Recent strategies and developments:
      • 9.6.5.1 Product Launches and Product Expansions:
    • 9.6.6 SWOT Analysis
  • 9.7 Sony Corporation
    • 9.7.1 Company Overview
    • 9.7.2 Financial Analysis
    • 9.7.3 Segmental and Regional Analysis
    • 9.7.4 Research & Development Expenses
    • 9.7.5 Recent strategies and developments:
      • 9.7.5.1 Product Launches and Product Expansions:
    • 9.7.6 SWOT Analysis
  • 9.8 HTC Corporation
    • 9.8.1 Company Overview
    • 9.8.2 Financial Analysis
    • 9.8.3 Research & Development Expenses
    • 9.8.4 Recent strategies and developments:
      • 9.8.4.1 Product Launches and Product Expansions:
    • 9.8.5 SWOT Analysis
  • 9.9 Meta Platforms, Inc.
    • 9.9.1 Company Overview
    • 9.9.2 Financial Analysis
    • 9.9.3 Segment and Regional Analysis
    • 9.9.4 Research & Development Expense
    • 9.9.5 Recent strategies and developments:
      • 9.9.5.1 Partnerships, Collaborations, and Agreements:
    • 9.9.6 SWOT Analysis
  • 9.10. Microsoft Corporation
    • 9.10.1 Company Overview
    • 9.10.2 Financial Analysis
    • 9.10.3 Segmental and Regional Analysis
    • 9.10.4 Research & Development Expenses
    • 9.10.5 SWOT Analysis

LIST OF TABLES

  • TABLE 1 North America Immersive Display In Entertainment Market, 2020 - 2023, USD Million
  • TABLE 2 North America Immersive Display In Entertainment Market, 2024 - 2031, USD Million
  • TABLE 3 Partnerships, Collaborations and Agreements- Immersive Display In Entertainment Market
  • TABLE 4 Product Launches And Product Expansions- Immersive Display In Entertainment Market
  • TABLE 5 North America Immersive Display In Entertainment Market by Technology, 2020 - 2023, USD Million
  • TABLE 6 North America Immersive Display In Entertainment Market by Technology, 2024 - 2031, USD Million
  • TABLE 7 North America LED Market by Country, 2020 - 2023, USD Million
  • TABLE 8 North America LED Market by Country, 2024 - 2031, USD Million
  • TABLE 9 North America OLED Market by Country, 2020 - 2023, USD Million
  • TABLE 10 North America OLED Market by Country, 2024 - 2031, USD Million
  • TABLE 11 North America Other Technology Market by Country, 2020 - 2023, USD Million
  • TABLE 12 North America Other Technology Market by Country, 2024 - 2031, USD Million
  • TABLE 13 North America Immersive Display In Entertainment Market by Resolution, 2020 - 2023, USD Million
  • TABLE 14 North America Immersive Display In Entertainment Market by Resolution, 2024 - 2031, USD Million
  • TABLE 15 North America 4K Market by Country, 2020 - 2023, USD Million
  • TABLE 16 North America 4K Market by Country, 2024 - 2031, USD Million
  • TABLE 17 North America 8K Market by Country, 2020 - 2023, USD Million
  • TABLE 18 North America 8K Market by Country, 2024 - 2031, USD Million
  • TABLE 19 North America Other Resolution Market by Country, 2020 - 2023, USD Million
  • TABLE 20 North America Other Resolution Market by Country, 2024 - 2031, USD Million
  • TABLE 21 North America Immersive Display In Entertainment Market by Application, 2020 - 2023, USD Million
  • TABLE 22 North America Immersive Display In Entertainment Market by Application, 2024 - 2031, USD Million
  • TABLE 23 North America Theater & Cinema Market by Country, 2020 - 2023, USD Million
  • TABLE 24 North America Theater & Cinema Market by Country, 2024 - 2031, USD Million
  • TABLE 25 North America Entertainment Venues Market by Country, 2020 - 2023, USD Million
  • TABLE 26 North America Entertainment Venues Market by Country, 2024 - 2031, USD Million
  • TABLE 27 North America Theme Parks & Amusement Parks Market by Country, 2020 - 2023, USD Million
  • TABLE 28 North America Theme Parks & Amusement Parks Market by Country, 2024 - 2031, USD Million
  • TABLE 29 North America Museum & Exhibitions Market by Country, 2020 - 2023, USD Million
  • TABLE 30 North America Museum & Exhibitions Market by Country, 2024 - 2031, USD Million
  • TABLE 31 North America Content Creation Studios Market by Country, 2020 - 2023, USD Million
  • TABLE 32 North America Content Creation Studios Market by Country, 2024 - 2031, USD Million
  • TABLE 33 North America Other Application Market by Country, 2020 - 2023, USD Million
  • TABLE 34 North America Other Application Market by Country, 2024 - 2031, USD Million
  • TABLE 35 North America Immersive Display In Entertainment Market by Country, 2020 - 2023, USD Million
  • TABLE 36 North America Immersive Display In Entertainment Market by Country, 2024 - 2031, USD Million
  • TABLE 37 US Immersive Display In Entertainment Market, 2020 - 2023, USD Million
  • TABLE 38 US Immersive Display In Entertainment Market, 2024 - 2031, USD Million
  • TABLE 39 US Immersive Display In Entertainment Market by Technology, 2020 - 2023, USD Million
  • TABLE 40 US Immersive Display In Entertainment Market by Technology, 2024 - 2031, USD Million
  • TABLE 41 US Immersive Display In Entertainment Market by Resolution, 2020 - 2023, USD Million
  • TABLE 42 US Immersive Display In Entertainment Market by Resolution, 2024 - 2031, USD Million
  • TABLE 43 US Immersive Display In Entertainment Market by Application, 2020 - 2023, USD Million
  • TABLE 44 US Immersive Display In Entertainment Market by Application, 2024 - 2031, USD Million
  • TABLE 45 Canada Immersive Display In Entertainment Market, 2020 - 2023, USD Million
  • TABLE 46 Canada Immersive Display In Entertainment Market, 2024 - 2031, USD Million
  • TABLE 47 Canada Immersive Display In Entertainment Market by Technology, 2020 - 2023, USD Million
  • TABLE 48 Canada Immersive Display In Entertainment Market by Technology, 2024 - 2031, USD Million
  • TABLE 49 Canada Immersive Display In Entertainment Market by Resolution, 2020 - 2023, USD Million
  • TABLE 50 Canada Immersive Display In Entertainment Market by Resolution, 2024 - 2031, USD Million
  • TABLE 51 Canada Immersive Display In Entertainment Market by Application, 2020 - 2023, USD Million
  • TABLE 52 Canada Immersive Display In Entertainment Market by Application, 2024 - 2031, USD Million
  • TABLE 53 Mexico Immersive Display In Entertainment Market, 2020 - 2023, USD Million
  • TABLE 54 Mexico Immersive Display In Entertainment Market, 2024 - 2031, USD Million
  • TABLE 55 Mexico Immersive Display In Entertainment Market by Technology, 2020 - 2023, USD Million
  • TABLE 56 Mexico Immersive Display In Entertainment Market by Technology, 2024 - 2031, USD Million
  • TABLE 57 Mexico Immersive Display In Entertainment Market by Resolution, 2020 - 2023, USD Million
  • TABLE 58 Mexico Immersive Display In Entertainment Market by Resolution, 2024 - 2031, USD Million
  • TABLE 59 Mexico Immersive Display In Entertainment Market by Application, 2020 - 2023, USD Million
  • TABLE 60 Mexico Immersive Display In Entertainment Market by Application, 2024 - 2031, USD Million
  • TABLE 61 Rest of North America Immersive Display In Entertainment Market, 2020 - 2023, USD Million
  • TABLE 62 Rest of North America Immersive Display In Entertainment Market, 2024 - 2031, USD Million
  • TABLE 63 Rest of North America Immersive Display In Entertainment Market by Technology, 2020 - 2023, USD Million
  • TABLE 64 Rest of North America Immersive Display In Entertainment Market by Technology, 2024 - 2031, USD Million
  • TABLE 65 Rest of North America Immersive Display In Entertainment Market by Resolution, 2020 - 2023, USD Million
  • TABLE 66 Rest of North America Immersive Display In Entertainment Market by Resolution, 2024 - 2031, USD Million
  • TABLE 67 Rest of North America Immersive Display In Entertainment Market by Application, 2020 - 2023, USD Million
  • TABLE 68 Rest of North America Immersive Display In Entertainment Market by Application, 2024 - 2031, USD Million
  • TABLE 69 Key Information - Barco NV
  • TABLE 70 Key Information - Leyard Optoelectronic Co Ltd.
  • TABLE 71 Key Information - LG Electronics, Inc.
  • TABLE 72 Key Information - Panasonic Holdings Corporation
  • TABLE 73 Key Information - Samsung Electronics Co., Ltd.
  • TABLE 74 Key Information - Sharp Corporation
  • TABLE 75 Key Information - Sony Corporation
  • TABLE 76 Key Information - HTC Corporation
  • TABLE 77 Key Information - Meta Platforms, Inc.
  • TABLE 78 Key Information - Microsoft Corporation

LIST OF FIGURES

  • FIG 1 Methodology for the research
  • FIG 2 North America Immersive Display In Entertainment Market, 2020 - 2031, USD Million
  • FIG 3 Key Factors Impacting Immersive Display In Entertainment Market
  • FIG 4 KBV Cardinal Matrix
  • FIG 5 Market Share Analysis, 2023
  • FIG 6 Key Leading Strategies: Percentage Distribution (2020-2024)
  • FIG 7 Key Strategic Move: (Partnerships, Collaborations & Agreements : 2021, Mar - 2024, Dec) Leading Players
  • FIG 8 Porter's Five Forces Analysis - Immersive Display In Entertainment Market
  • FIG 9 North America Immersive Display In Entertainment Market share by Technology, 2023
  • FIG 10 North America Immersive Display In Entertainment Market share by Technology, 2031
  • FIG 11 North America Immersive Display In Entertainment Market by Technology, 2020 - 2031, USD Million
  • FIG 12 North America Immersive Display In Entertainment Market share by Resolution, 2023
  • FIG 13 North America Immersive Display In Entertainment Market share by Resolution, 2031
  • FIG 14 North America Immersive Display In Entertainment Market by Resolution, 2020 - 2031, USD Million
  • FIG 15 North America Immersive Display In Entertainment Market share by Application, 2023
  • FIG 16 North America Immersive Display In Entertainment Market share by Application, 2031
  • FIG 17 North America Immersive Display In Entertainment Market by Application, 2020 - 2031, USD Million
  • FIG 18 North America Immersive Display In Entertainment Market share by Country, 2023
  • FIG 19 North America Immersive Display In Entertainment Market share by Country, 2031
  • FIG 20 North America Immersive Display In Entertainment Market by Country, 2020 - 2031, USD Million
  • FIG 21 Recent strategies and developments: Barco NV
  • FIG 22 SWOT Analysis: Barco NV
  • FIG 23 Recent strategies and developments: Leyard Optoelectronic Co Ltd.
  • FIG 24 SWOT Analysis: Leyard Optoelectronic Co Ltd.
  • FIG 25 SWOT Analysis: LG Electronics, Inc.
  • FIG 26 SWOT Analysis: Panasonic Holdings Corporation
  • FIG 27 SWOT Analysis: Samsung Electronics Co., Ltd.
  • FIG 28 SWOT Analysis: Sharp Corporation
  • FIG 29 SWOT Analysis: Sony Corporation
  • FIG 30 SWOT Analysis: HTC Corporation
  • FIG 31 SWOT Analysis: Meta Platforms, Inc.
  • FIG 32 SWOT Analysis: Microsoft Corporation
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+32-2-535-7543

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Christine Sirois

Manager - Americas

+1-860-674-8796

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