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PUBLISHER: KBV Research | PRODUCT CODE: 1621207

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PUBLISHER: KBV Research | PRODUCT CODE: 1621207

North America Gaming Console Market Size, Share & Trends Analysis Report By Type (Home Console and Handheld Console (Portable and Non-Portable)), By End-use (Residential and Commercial), By Application, By Country and Growth Forecast, 2024 - 2031

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The North America Gaming Console Market would witness market growth of 16.5% CAGR during the forecast period (2024-2031). In the year 2020, the North America market's volume surged to 17,637.0 thousand units, showcasing a growth of 8.4% (2020-2023).

Residential is a significant end-use segment in the Gaming Console Market, driven by the increasing popularity of home-based gaming as a primary entertainment source. Gaming consoles, such as PlayStation, Xbox, and Nintendo Switch, are widely adopted in households for their ability to provide immersive, high-quality gaming experiences. The convenience of playing games at home, coupled with the availability of advanced features like 4K resolution, virtual reality (VR) support, and online multiplayer, makes residential spaces a key consumer base. Thus, in Canada, 6,123.0 thousand units of gaming console are expected to be utilized in residential by the year 2031.

The US market dominated the North America Gaming Console Market by Country in 2023, and would continue to be a dominant market till 2031; thereby, achieving a market value of $17,336.9 Million by 2031. The Canada market is exhibiting a CAGR of 17.7% during (2024 - 2031). Additionally, The Mexico market would experience a CAGR of 17.6% during (2024 - 2031).

The market is a sector that is swiftly evolving and highly dynamic within the global entertainment industry. Over the decades, it has transformed from a niche hobby for tech enthusiasts into a mainstream cultural phenomenon that attracts millions of players. Gaming consoles have become integral to modern entertainment, offering immersive experiences that blend cutting-edge technology with creative storytelling. Technological advancements, innovative game development, and the growing social and competitive gaming ecosystem integration have driven this evolution. As a result, the market has expanded to encompass a wide range of audiences, from casual players to professional e-sports athletes.

The rise of gaming consoles can be traced back to the early days of home entertainment systems, where rudimentary graphics and simple gameplay marked the beginning of an industry that would later redefine digital interaction. Over the years, advancements in hardware capabilities and software development have enabled consoles to deliver increasingly sophisticated experiences. High-definition visuals, surround sound, and complex gameplay mechanics have elevated gaming into a form of entertainment that rivals cinema and television. Today's consoles are no longer confined to gaming alone; they have evolved into multifunctional devices catering to various needs, including streaming, virtual reality, and online social interactions. This diversification has helped the market appeal to a broader demographic, breaking down barriers of age, gender, and geographic location.

Mexico's market is also expanding rapidly, fueled by its youthful population, with a median age of 29.3 years, as the National Institute of Statistics and Geography (INEGI) reported. Younger consumers, more inclined to participate in gaming, have driven demand for consoles and peripherals. Increased competition among manufacturers has made gaming consoles more affordable, broadening accessibility and encouraging adoption across diverse income groups. Hence, these factors, coupled with an expanding consumer base, present lucrative opportunities for growth in Mexico, contributing to North America's overall dominance in the gaming console industry.

Based on Type, the market is segmented into Home Console and Handheld Console (Portable and Non-Portable). Based on End-use, the market is segmented into Residential and Commercial. Based on Application, the market is segmented into Gaming and Non-Gaming. Based on countries, the market is segmented into U.S., Mexico, Canada, and Rest of North America.

List of Key Companies Profiled

  • Corsair Gaming, Inc.
  • ASUSTeK Computer Inc.
  • Sony Corporation
  • Dell Technologies, Inc.
  • Microsoft Corporation
  • Lenovo Group Limited
  • HP, Inc.
  • Nintendo Co., Ltd.
  • Acer, Inc.
  • Logitech International S.A.

North America Gaming Console Market Report Segmentation

By Type (Volume, Thousand Units, USD Billion, 2020-2031)

  • Home Console
  • Handheld Console
    • Portable
    • Non-Portable

By End-use (Volume, Thousand Units, USD Billion, 2020-2031)

  • Residential
  • Commercial

By Application (Volume, Thousand Units, USD Billion, 2020-2031)

  • Gaming
  • Non-Gaming

By Country (Volume, Thousand Units, USD Billion, 2020-2031)

  • US
  • Canada
  • Mexico
  • Rest of North America

Table of Contents

Chapter 1. Market Scope & Methodology

  • 1.1 Market Definition
  • 1.2 Objectives
  • 1.3 Market Scope
  • 1.4 Segmentation
    • 1.4.1 North America Gaming Console Market, by Type
    • 1.4.2 North America Gaming Console Market, by End-use
    • 1.4.3 North America Gaming Console Market, by Application
    • 1.4.4 North America Gaming Console Market, by Country
  • 1.5 Methodology for the research

Chapter 2. Market at a Glance

  • 2.1 Key Highlights

Chapter 3. Market Overview

  • 3.1 Introduction
    • 3.1.1 Overview
      • 3.1.1.1 Market Composition and Scenario
  • 3.2 Key Factors Impacting the Market
    • 3.2.1 Market Drivers
    • 3.2.2 Market Restraints
    • 3.2.3 Market Opportunities
    • 3.2.4 Market Challenges
  • 3.3 Porter Five Forces Analysis

Chapter 4. Recent Strategies Deployed in Gaming Console Market

Chapter 5. North America Gaming Console Market by Type

  • 5.1 North America Home Console Market by Region
  • 5.2 North America Handheld Console Market by Region
  • 5.3 North America Gaming Console Market by Handheld Console Type
    • 5.3.1 North America Portable Market by Country
    • 5.3.2 North America Non-Portable Market by Country

Chapter 6. North America Gaming Console Market by End-use

  • 6.1 North America Residential Market by Country
  • 6.2 North America Commercial Market by Country

Chapter 7. North America Gaming Console Market by Application

  • 7.1 North America Gaming Market by Country
  • 7.2 North America Non-Gaming Market by Country

Chapter 8. North America Gaming Console Market by Country

  • 8.1 US Gaming Console Market
    • 8.1.1 US Gaming Console Market by Type
      • 8.1.1.1 US Gaming Console Market by Handheld Console Type
    • 8.1.2 US Gaming Console Market by End-use
    • 8.1.3 US Gaming Console Market by Application
  • 8.2 Canada Gaming Console Market
    • 8.2.1 Canada Gaming Console Market by Type
      • 8.2.1.1 Canada Gaming Console Market by Handheld Console Type
    • 8.2.2 Canada Gaming Console Market by End-use
    • 8.2.3 Canada Gaming Console Market by Application
  • 8.3 Mexico Gaming Console Market
    • 8.3.1 Mexico Gaming Console Market by Type
      • 8.3.1.1 Mexico Gaming Console Market by Handheld Console Type
    • 8.3.2 Mexico Gaming Console Market by End-use
    • 8.3.3 Mexico Gaming Console Market by Application
  • 8.4 Rest of North America Gaming Console Market
    • 8.4.1 Rest of North America Gaming Console Market by Type
      • 8.4.1.1 Rest of North America Gaming Console Market by Handheld Console Type
    • 8.4.2 Rest of North America Gaming Console Market by End-use
    • 8.4.3 Rest of North America Gaming Console Market by Application

Chapter 9. Company Profiles

  • 9.1 Corsair Gaming, Inc.
    • 9.1.1 Company Overview
    • 9.1.2 Financial Analysis
    • 9.1.3 Segmental and Regional Analysis
  • 9.2 ASUSTeK Computer Inc.
    • 9.2.1 Company Overview
    • 9.2.2 Financial Analysis
    • 9.2.3 Segmental and Regional Analysis
    • 9.2.4 Research & Development Expenses
    • 9.2.5 Recent strategies and developments:
      • 9.2.5.1 Product Launches and Product Expansions:
    • 9.2.6 SWOT Analysis
  • 9.3 Sony Corporation
    • 9.3.1 Company Overview
    • 9.3.2 Financial Analysis
    • 9.3.3 Segmental and Regional Analysis
    • 9.3.4 Research & Development Expenses
    • 9.3.5 Recent strategies and developments:
      • 9.3.5.1 Product Launches and Product Expansions:
      • 9.3.5.2 Acquisition and Mergers:
    • 9.3.6 SWOT Analysis
  • 9.4 Dell Technologies, Inc.
    • 9.4.1 Company Overview
    • 9.4.2 Financial Analysis
    • 9.4.3 Segmental and Regional Analysis
    • 9.4.4 Research & Development Expense
    • 9.4.5 SWOT Analysis
  • 9.5 Microsoft Corporation
    • 9.5.1 Company Overview
    • 9.5.2 Financial Analysis
    • 9.5.3 Segmental and Regional Analysis
    • 9.5.4 Research & Development Expenses
    • 9.5.5 Recent strategies and developments:
      • 9.5.5.1 Product Launches and Product Expansions:
    • 9.5.6 SWOT Analysis
  • 9.6 Lenovo Group Limited
    • 9.6.1 Company Overview
    • 9.6.2 Financial Analysis
    • 9.6.3 Segmental and Regional Analysis
    • 9.6.4 Research & Development Expense
    • 9.6.5 Recent strategies and developments:
      • 9.6.5.1 Product Launches and Product Expansions:
    • 9.6.6 SWOT Analysis
  • 9.7 HP, Inc.
    • 9.7.1 Company Overview
    • 9.7.1 Financial Analysis
    • 9.7.2 Segmental and Regional Analysis
    • 9.7.3 Research & Development Expense
    • 9.7.4 SWOT Analysis
  • 9.8 Nintendo Co., Ltd.
    • 9.8.1 Company Overview
    • 9.8.2 Financial Analysis
    • 9.8.3 Regional Analysis
    • 9.8.4 Research & Development Expenses
    • 9.8.5 SWOT Analysis
  • 9.9 Acer, Inc.
    • 9.9.1 Company Overview
    • 9.9.2 Financial Analysis
    • 9.9.3 Segmental and Regional Analysis
    • 9.9.4 Research & Development Expenses
    • 9.9.5 Recent strategies and developments:
      • 9.9.5.1 Product Launches and Product Expansions:
    • 9.9.6 SWOT Analysis
  • 9.10. Logitech International S.A.
    • 9.10.1 Company Overview
    • 9.10.2 Financial Analysis
    • 9.10.3 Regional Analysis
    • 9.10.4 Research & Development Expenses
    • 9.10.5 Recent strategies and developments:
      • 9.10.5.1 Product Launches and Product Expansions:
    • 9.10.6 SWOT Analysis

LIST OF TABLES

  • TABLE 1 North America Gaming Console Market, 2020 - 2023, USD Million
  • TABLE 2 North America Gaming Console Market, 2024 - 2031, USD Million
  • TABLE 3 North America Gaming Console Market, 2020 - 2023, Thousand Units
  • TABLE 4 North America Gaming Console Market, 2024 - 2031, Thousand Units
  • TABLE 5 North America Gaming Console Market by Type, 2020 - 2023, USD Million
  • TABLE 6 North America Gaming Console Market by Type, 2024 - 2031, USD Million
  • TABLE 7 North America Gaming Console Market by Type, 2020 - 2023, Thousand Units
  • TABLE 8 North America Gaming Console Market by Type, 2024 - 2031, Thousand Units
  • TABLE 9 North America Home Console Market by Region, 2020 - 2023, USD Million
  • TABLE 10 North America Home Console Market by Region, 2024 - 2031, USD Million
  • TABLE 11 North America Home Console Market by Region, 2020 - 2023, Thousand Units
  • TABLE 12 North America Home Console Market by Region, 2024 - 2031, Thousand Units
  • TABLE 13 North America Handheld Console Market by Region, 2020 - 2023, USD Million
  • TABLE 14 North America Handheld Console Market by Region, 2024 - 2031, USD Million
  • TABLE 15 North America Handheld Console Market by Region, 2020 - 2023, Thousand Units
  • TABLE 16 North America Handheld Console Market by Region, 2024 - 2031, Thousand Units
  • TABLE 17 North America Gaming Console Market by Handheld Console Type, 2020 - 2023, USD Million
  • TABLE 18 North America Gaming Console Market by Handheld Console Type, 2024 - 2031, USD Million
  • TABLE 19 North America Gaming Console Market by Handheld Console Type, 2020 - 2023, Thousand Units
  • TABLE 20 North America Gaming Console Market by Handheld Console Type, 2024 - 2031, Thousand Units
  • TABLE 21 North America Portable Market by Country, 2020 - 2023, USD Million
  • TABLE 22 North America Portable Market by Country, 2024 - 2031, USD Million
  • TABLE 23 North America Portable Market by Country, 2020 - 2023, Thousand Units
  • TABLE 24 North America Portable Market by Country, 2024 - 2031, Thousand Units
  • TABLE 25 North America Non-Portable Market by Country, 2020 - 2023, USD Million
  • TABLE 26 North America Non-Portable Market by Country, 2024 - 2031, USD Million
  • TABLE 27 North America Non-Portable Market by Country, 2020 - 2023, Thousand Units
  • TABLE 28 North America Non-Portable Market by Country, 2024 - 2031, Thousand Units
  • TABLE 29 North America Gaming Console Market by End-use, 2020 - 2023, USD Million
  • TABLE 30 North America Gaming Console Market by End-use, 2024 - 2031, USD Million
  • TABLE 31 North America Gaming Console Market by End-use, 2020 - 2023, Thousand Units
  • TABLE 32 North America Gaming Console Market by End-use, 2024 - 2031, Thousand Units
  • TABLE 33 North America Residential Market by Country, 2020 - 2023, USD Million
  • TABLE 34 North America Residential Market by Country, 2024 - 2031, USD Million
  • TABLE 35 North America Residential Market by Country, 2020 - 2023, Thousand Units
  • TABLE 36 North America Residential Market by Country, 2024 - 2031, Thousand Units
  • TABLE 37 North America Commercial Market by Country, 2020 - 2023, USD Million
  • TABLE 38 North America Commercial Market by Country, 2024 - 2031, USD Million
  • TABLE 39 North America Commercial Market by Country, 2020 - 2023, Thousand Units
  • TABLE 40 North America Commercial Market by Country, 2024 - 2031, Thousand Units
  • TABLE 41 North America Gaming Console Market by Application, 2020 - 2023, USD Million
  • TABLE 42 North America Gaming Console Market by Application, 2024 - 2031, USD Million
  • TABLE 43 North America Gaming Console Market by Application, 2020 - 2023, Thousand Units
  • TABLE 44 North America Gaming Console Market by Application, 2024 - 2031, Thousand Units
  • TABLE 45 North America Gaming Market by Country, 2020 - 2023, USD Million
  • TABLE 46 North America Gaming Market by Country, 2024 - 2031, USD Million
  • TABLE 47 North America Gaming Market by Country, 2020 - 2023, Thousand Units
  • TABLE 48 North America Gaming Market by Country, 2024 - 2031, Thousand Units
  • TABLE 49 North America Non-Gaming Market by Country, 2020 - 2023, USD Million
  • TABLE 50 North America Non-Gaming Market by Country, 2024 - 2031, USD Million
  • TABLE 51 North America Non-Gaming Market by Country, 2020 - 2023, Thousand Units
  • TABLE 52 North America Non-Gaming Market by Country, 2024 - 2031, Thousand Units
  • TABLE 53 North America Gaming Console Market by Country, 2020 - 2023, USD Million
  • TABLE 54 North America Gaming Console Market by Country, 2024 - 2031, USD Million
  • TABLE 55 North America Gaming Console Market by Country, 2020 - 2023, Thousand Units
  • TABLE 56 North America Gaming Console Market by Country, 2024 - 2031, Thousand Units
  • TABLE 57 US Gaming Console Market, 2020 - 2023, USD Million
  • TABLE 58 US Gaming Console Market, 2024 - 2031, USD Million
  • TABLE 59 US Gaming Console Market, 2020 - 2023, Thousand Units
  • TABLE 60 US Gaming Console Market, 2024 - 2031, Thousand Units
  • TABLE 61 US Gaming Console Market by Type, 2020 - 2023, USD Million
  • TABLE 62 US Gaming Console Market by Type, 2024 - 2031, USD Million
  • TABLE 63 US Gaming Console Market by Type, 2020 - 2023, Thousand Units
  • TABLE 64 US Gaming Console Market by Type, 2024 - 2031, Thousand Units
  • TABLE 65 US Gaming Console Market by Handheld Console Type, 2020 - 2023, USD Million
  • TABLE 66 US Gaming Console Market by Handheld Console Type, 2024 - 2031, USD Million
  • TABLE 67 US Gaming Console Market by Handheld Console Type, 2020 - 2023, Thousand Units
  • TABLE 68 US Gaming Console Market by Handheld Console Type, 2024 - 2031, Thousand Units
  • TABLE 69 US Gaming Console Market by End-use, 2020 - 2023, USD Million
  • TABLE 70 US Gaming Console Market by End-use, 2024 - 2031, USD Million
  • TABLE 71 US Gaming Console Market by End-use, 2020 - 2023, Thousand Units
  • TABLE 72 US Gaming Console Market by End-use, 2024 - 2031, Thousand Units
  • TABLE 73 US Gaming Console Market by Application, 2020 - 2023, USD Million
  • TABLE 74 US Gaming Console Market by Application, 2024 - 2031, USD Million
  • TABLE 75 US Gaming Console Market by Application, 2020 - 2023, Thousand Units
  • TABLE 76 US Gaming Console Market by Application, 2024 - 2031, Thousand Units
  • TABLE 77 Canada Gaming Console Market, 2020 - 2023, USD Million
  • TABLE 78 Canada Gaming Console Market, 2024 - 2031, USD Million
  • TABLE 79 Canada Gaming Console Market, 2020 - 2023, Thousand Units
  • TABLE 80 Canada Gaming Console Market, 2024 - 2031, Thousand Units
  • TABLE 81 Canada Gaming Console Market by Type, 2020 - 2023, USD Million
  • TABLE 82 Canada Gaming Console Market by Type, 2024 - 2031, USD Million
  • TABLE 83 Canada Gaming Console Market by Type, 2020 - 2023, Thousand Units
  • TABLE 84 Canada Gaming Console Market by Type, 2024 - 2031, Thousand Units
  • TABLE 85 Canada Gaming Console Market by Handheld Console Type, 2020 - 2023, USD Million
  • TABLE 86 Canada Gaming Console Market by Handheld Console Type, 2024 - 2031, USD Million
  • TABLE 87 Canada Gaming Console Market by Handheld Console Type, 2020 - 2023, Thousand Units
  • TABLE 88 Canada Gaming Console Market by Handheld Console Type, 2024 - 2031, Thousand Units
  • TABLE 89 Canada Gaming Console Market by End-use, 2020 - 2023, USD Million
  • TABLE 90 Canada Gaming Console Market by End-use, 2024 - 2031, USD Million
  • TABLE 91 Canada Gaming Console Market by End-use, 2020 - 2023, Thousand Units
  • TABLE 92 Canada Gaming Console Market by End-use, 2024 - 2031, Thousand Units
  • TABLE 93 Canada Gaming Console Market by Application, 2020 - 2023, USD Million
  • TABLE 94 Canada Gaming Console Market by Application, 2024 - 2031, USD Million
  • TABLE 95 Canada Gaming Console Market by Application, 2020 - 2023, Thousand Units
  • TABLE 96 Canada Gaming Console Market by Application, 2024 - 2031, Thousand Units
  • TABLE 97 Mexico Gaming Console Market, 2020 - 2023, USD Million
  • TABLE 98 Mexico Gaming Console Market, 2024 - 2031, USD Million
  • TABLE 99 Mexico Gaming Console Market, 2020 - 2023, Thousand Units
  • TABLE 100 Mexico Gaming Console Market, 2024 - 2031, Thousand Units
  • TABLE 101 Mexico Gaming Console Market by Type, 2020 - 2023, USD Million
  • TABLE 102 Mexico Gaming Console Market by Type, 2024 - 2031, USD Million
  • TABLE 103 Mexico Gaming Console Market by Type, 2020 - 2023, Thousand Units
  • TABLE 104 Mexico Gaming Console Market by Type, 2024 - 2031, Thousand Units
  • TABLE 105 Mexico Gaming Console Market by Handheld Console Type, 2020 - 2023, USD Million
  • TABLE 106 Mexico Gaming Console Market by Handheld Console Type, 2024 - 2031, USD Million
  • TABLE 107 Mexico Gaming Console Market by Handheld Console Type, 2020 - 2023, Thousand Units
  • TABLE 108 Mexico Gaming Console Market by Handheld Console Type, 2024 - 2031, Thousand Units
  • TABLE 109 Mexico Gaming Console Market by End-use, 2020 - 2023, USD Million
  • TABLE 110 Mexico Gaming Console Market by End-use, 2024 - 2031, USD Million
  • TABLE 111 Mexico Gaming Console Market by End-use, 2020 - 2023, Thousand Units
  • TABLE 112 Mexico Gaming Console Market by End-use, 2024 - 2031, Thousand Units
  • TABLE 113 Mexico Gaming Console Market by Application, 2020 - 2023, USD Million
  • TABLE 114 Mexico Gaming Console Market by Application, 2024 - 2031, USD Million
  • TABLE 115 Mexico Gaming Console Market by Application, 2020 - 2023, Thousand Units
  • TABLE 116 Mexico Gaming Console Market by Application, 2024 - 2031, Thousand Units
  • TABLE 117 Rest of North America Gaming Console Market, 2020 - 2023, USD Million
  • TABLE 118 Rest of North America Gaming Console Market, 2024 - 2031, USD Million
  • TABLE 119 Rest of North America Gaming Console Market, 2020 - 2023, Thousand Units
  • TABLE 120 Rest of North America Gaming Console Market, 2024 - 2031, Thousand Units
  • TABLE 121 Rest of North America Gaming Console Market by Type, 2020 - 2023, USD Million
  • TABLE 122 Rest of North America Gaming Console Market by Type, 2024 - 2031, USD Million
  • TABLE 123 Rest of North America Gaming Console Market by Type, 2020 - 2023, Thousand Units
  • TABLE 124 Rest of North America Gaming Console Market by Type, 2024 - 2031, Thousand Units
  • TABLE 125 Rest of North America Gaming Console Market by Handheld Console Type, 2020 - 2023, USD Million
  • TABLE 126 Rest of North America Gaming Console Market by Handheld Console Type, 2024 - 2031, USD Million
  • TABLE 127 Rest of North America Gaming Console Market by Handheld Console Type, 2020 - 2023, Thousand Units
  • TABLE 128 Rest of North America Gaming Console Market by Handheld Console Type, 2024 - 2031, Thousand Units
  • TABLE 129 Rest of North America Gaming Console Market by End-use, 2020 - 2023, USD Million
  • TABLE 130 Rest of North America Gaming Console Market by End-use, 2024 - 2031, USD Million
  • TABLE 131 Rest of North America Gaming Console Market by End-use, 2020 - 2023, Thousand Units
  • TABLE 132 Rest of North America Gaming Console Market by End-use, 2024 - 2031, Thousand Units
  • TABLE 133 Rest of North America Gaming Console Market by Application, 2020 - 2023, USD Million
  • TABLE 134 Rest of North America Gaming Console Market by Application, 2024 - 2031, USD Million
  • TABLE 135 Rest of North America Gaming Console Market by Application, 2020 - 2023, Thousand Units
  • TABLE 136 Rest of North America Gaming Console Market by Application, 2024 - 2031, Thousand Units
  • TABLE 137 Key Information - Corsair Gaming, Inc.
  • TABLE 138 Key Information - ASUSTeK Computer Inc.
  • TABLE 139 Key Information - Sony Corporation
  • TABLE 140 Key Information - Dell Technologies, Inc.
  • TABLE 141 Key Information - Microsoft Corporation
  • TABLE 142 Key Information - Lenovo Group Limited
  • TABLE 143 Key Information - HP, Inc.
  • TABLE 144 key information - Nintendo Co., Ltd.
  • TABLE 145 Key Information - Acer Inc.
  • TABLE 146 Key Information - Logitech International S.A.
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Christine Sirois

Manager - Americas

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