PUBLISHER: 360iResearch | PRODUCT CODE: 1294047
PUBLISHER: 360iResearch | PRODUCT CODE: 1294047
The Global Metaverse Market is forecasted to grow significantly, with a projected USD 83.58 billion in 2023 at a CAGR of 35.80% and expected to reach a staggering USD 728.49 billion by 2030.
The Cumulative Impact of COVID-19, the Russia-Ukraine Conflict, and High Inflation is expected to have significant long-term effects on the Global Metaverse Market. The ongoing research considers the changes in consumer behavior, supply chain disruptions, and government interventions caused by the pandemic. Similarly, the report considers the ongoing political and economic uncertainty in Eastern Europe caused by the Russia-Ukraine Conflict and its potential implications for demand-supply balances, pressure on pricing variants, and import/export and trading. Additionally, the report addresses the impact of High Inflation on the global economy and details fiscal policies measuring and reducing its effects on demand, supply, cash flow, and currency exchange.
Based on Product, market is studied across Hardware, Services, and Software. The Hardware is further studied across AR Devices, Displays, Headsets, Mobile, and VR Devices. The Services is further studied across Application Development And System Integration and Strategy And Business Consulting. The Software is further studied across 3D Mapping, Modeling, & Reconstruction, Extended Reality Software, Financial Platforms, Gaming Engines, and Metaverse Platforms. The Hardware commanded largest market share of 37.23% in 2022, followed by Services.
Based on Technology, market is studied across 3D Reconstruction, Artificial Intelligence (AI), Augmented Reality (AR) & Virtual Reality (VR), Blockchain, Cryptocurrency, Edge Computing & 5G, and Internet of Things (IoT). The Augmented Reality (AR) & Virtual Reality (VR) commanded largest market share of 18.11% in 2022, followed by 3D Reconstruction.
Based on End-Use, market is studied across Commercial, Consumer, Healthcare, Industrial Manufacturing, and Real Estate. The Commercial is further studied across Education & Corporate, Retail & eCommerce, and Travel & Tourism. The Consumer is further studied across Gaming & Social Media and Live Entertainment & Events. The Commercial commanded largest market share of 21.87% in 2022, followed by Consumer.
Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom. The Americas commanded largest market share of 39.43% in 2022, followed by Europe, Middle East & Africa.
The report provides market sizing and forecasts across 7 major currencies - USD, EUR, JPY, GBP, AUD, CAD, and CHF; multiple currency support helps organization leaders to make well-informed decisions. In this report, 2018 to 2021 are considered as historical years, 2022 is base year, 2023 is estimated year, and years from 2024 to 2030 are considered as forecast period.
The FPNV Positioning Matrix is essential for assessing the Global Metaverse Market. It provides a comprehensive evaluation of vendors by examining key metrics within Business Strategy and Product Satisfaction, allowing users to make informed decisions based on their specific needs. This advanced analysis then organizes these vendors into four distinct quadrants, which represent varying levels of success: Forefront (F), Pathfinder (P), Niche (N), or Vital(V).
The Market Share Analysis offers an insightful look at the current state of vendors in a particular market space. By comparing vendor contributions to overall revenue, customer base, and other key metrics, we can give companies a greater understanding of their performance and what they are up against when competing for market share. The analysis also sheds light on just how competitive any given sector is about accumulation, fragmentation dominance, and amalgamation traits over the base year period studied.
The report provides insights on the following pointers:
1. Market Penetration: Provides comprehensive information on the market offered by the key players
2. Market Development: Provides in-depth information about lucrative emerging markets and analyzes penetration across mature segments of the markets
3. Market Diversification: Provides detailed information about new product launches, untapped geographies, recent developments, and investments
4. Market Trends: Provides comprehensive understanding of the Cumulative Impact of COVID-19, the Russia-Ukraine Conflict, and the High Inflation
5. Competitive Assessment & Intelligence: Provides an exhaustive assessment of market shares, strategies, products, certification, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players
6. Product Development & Innovation: Provides intelligent insights on future technologies, R&D activities, and breakthrough product developments
The report answers questions such as:
1. What is the market size and forecast of the Global Metaverse Market?
2. What are the inhibiting factors and impact of COVID-19 shaping the Global Metaverse Market during the forecast period?
3. Which are the products/segments/applications/areas to invest in over the forecast period in the Global Metaverse Market?
4. What is the competitive strategic window for opportunities in the Global Metaverse Market?
5. What are the technology trends and regulatory frameworks in the Global Metaverse Market?
6. What is the market share of the leading vendors in the Global Metaverse Market?
7. What modes and strategic moves are considered suitable for entering the Global Metaverse Market?