PUBLISHER: TechNavio | PRODUCT CODE: 1602052
PUBLISHER: TechNavio | PRODUCT CODE: 1602052
Consumer Virtual Reality Market 2024-2028
The consumer virtual reality market is forecasted to grow by USD 494242.7 mn during 2023-2028, accelerating at a CAGR of 137.7% during the forecast period. The report on the consumer virtual reality market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.
The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by increasing demand for vr technology, growing adoption of head-mounted display (HMD) in gaming sector, and rising product launches of consumer virtual reality.
Market Scope | |
---|---|
Base Year | 2024 |
End Year | 2028 |
Series Year | 2024-2028 |
Growth Momentum | Accelerate |
YOY 2024 | 61.8% |
CAGR | 137.7% |
Incremental Value | $494242.7 mn |
Technavio's consumer virtual reality market is segmented as below:
By Component
By Geographical Landscape
This study identifies the vr-aided home shopping websites as one of the prime reasons driving the consumer virtual reality market growth during the next few years. Also, investments in new start-ups and emergence of mixed reality (MR) will lead to sizable demand in the market.
The report on the consumer virtual reality market covers the following areas:
The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading consumer virtual reality market vendors that include Advanced Micro Devices Inc., Alphabet Inc., Bitmovin Inc., Meta Platforms Inc., Firsthand Technology Inc., HTC Corp., Irusu Technologies Pvt Ltd,, Manus Machinae BV, Marxent Labs LLC, Microsoft Corp., NVIDIA Corp., Palred Technologies Ltd, Sony Group Corp., Ultraleap Ltd., Unity Technologies Inc., Varjo Technologies Oy, Wevr, and WorldViz Inc.. Also, the consumer virtual reality market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.
The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.
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