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PUBLISHER: TechNavio | PRODUCT CODE: 1584015

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PUBLISHER: TechNavio | PRODUCT CODE: 1584015

Global Racing Games Market 2024-2028

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PAGES: 164 Pages
DELIVERY TIME: 1-2 business days
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The racing games market is forecasted to grow by USD 15837.2 mn during 2023-2028, accelerating at a CAGR of 12.14% during the forecast period. The report on the racing games market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by increased internet penetration, frequent launch of new games, and increased funding and investment.

Technavio's racing games market is segmented as below:

Market Scope
Base Year2024
End Year2028
Series Year2024-2028
Growth MomentumAccelerate
YOY 202410.6%
CAGR12.14%
Incremental Value$15837.2 mn

By Application

    • Mobile
    • Console
    • PC
    • Others

By Type

    • Client type
    • Webgame type

By Geographical Landscape

    • APAC
    • North America
    • Europe
    • South America
    • Middle East and Africa

This study identifies the vr revolutionizing gaming industry as one of the prime reasons driving the racing games market growth during the next few years. Also, surge in adoption of cloud-based gaming applications and increasing number of strategic partnerships and acquisitions will lead to sizable demand in the market.

The report on the racing games market covers the following areas:

    • Racing games market sizing
    • Racing games market forecast
    • Racing games market industry analysis

The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading racing games market vendors that include Aquiris Game Studio, Bongfish GmbH, CREATIVE MOBILE TECHNOLOGIES LLC, Electronic Arts Inc., Embracer Group AB, Fingersoft, Hasbro Inc., Microsoft Corp., Modern Times Group MTG AB, Motorsport Games Inc, Motorsport Simulations, LLC, NEXON Co. Ltd., Nintendo Co. Ltd., RaceRoom Entertainment AG, Shanab Games, Take Two Interactive Software Inc., Tencent Holdings Ltd., Ubisoft Entertainment SA, Vector Unit, and Vivendi SE. Also, the racing games market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.

Product Code: IRTNTR75280

Table of Contents

1 Executive Summary

  • 1.1 Market overview
    • Executive Summary - Chart on Market Overview
    • Executive Summary - Data Table on Market Overview
    • Executive Summary - Chart on Global Market Characteristics
    • Executive Summary - Chart on Market By Geographical Landscape
    • Executive Summary - Chart on Market Segmentation by Application
    • Executive Summary - Chart on Market Segmentation by Type
    • Executive Summary - Chart on Incremental Growth
    • Executive Summary - Data Table on Incremental Growth
    • Executive Summary - Chart on Company Market Positioning

2 Market Landscape

  • 2.1 Market ecosystem
    • Parent Market
    • Data Table on - Parent Market
  • 2.2 Market characteristics
    • Market characteristics analysis
  • 2.3 Value chain analysis
    • Value Chain Analysis

3 Market Sizing

  • 3.1 Market definition
    • Offerings of companies included in the market definition
  • 3.2 Market segment analysis
    • Market segments
  • 3.3 Market size 2023
  • 3.4 Market outlook: Forecast for 2023-2028
    • Chart on Global - Market size and forecast 2023-2028 ($ million)
    • Data Table on Global - Market size and forecast 2023-2028 ($ million)
    • Chart on Global Market: Year-over-year growth 2023-2028 (%)
    • Data Table on Global Market: Year-over-year growth 2023-2028 (%)

4 Historic Market Size

  • 4.1 Global Racing Games Market 2018 - 2022
    • Historic Market Size - Data Table on Global Racing Games Market 2018 - 2022 ($ million)
  • 4.2 Application segment analysis 2018 - 2022
    • Historic Market Size - Application Segment 2018 - 2022 ($ million)
  • 4.3 Type segment analysis 2018 - 2022
    • Historic Market Size - Type Segment 2018 - 2022 ($ million)
  • 4.4 Geography segment analysis 2018 - 2022
    • Historic Market Size - Geography Segment 2018 - 2022 ($ million)
  • 4.5 Country segment analysis 2018 - 2022
    • Historic Market Size - Country Segment 2018 - 2022 ($ million)

5 Five Forces Analysis

  • 5.1 Five forces summary
    • Five forces analysis - Comparison between 2023 and 2028
  • 5.2 Bargaining power of buyers
    • Bargaining power of buyers - Impact of key factors 2023 and 2028
  • 5.3 Bargaining power of suppliers
    • Bargaining power of suppliers - Impact of key factors in 2023 and 2028
  • 5.4 Threat of new entrants
    • Threat of new entrants - Impact of key factors in 2023 and 2028
  • 5.5 Threat of substitutes
    • Threat of substitutes - Impact of key factors in 2023 and 2028
  • 5.6 Threat of rivalry
    • Threat of rivalry - Impact of key factors in 2023 and 2028
  • 5.7 Market condition
    • Chart on Market condition - Five forces 2023 and 2028

6 Market Segmentation by Application

  • 6.1 Market segments
    • Chart on Application - Market share 2023-2028 (%)
    • Data Table on Application - Market share 2023-2028 (%)
  • 6.2 Comparison by Application
    • Chart on Comparison by Application
    • Data Table on Comparison by Application
  • 6.3 Mobile - Market size and forecast 2023-2028
    • Chart on Mobile - Market size and forecast 2023-2028 ($ million)
    • Data Table on Mobile - Market size and forecast 2023-2028 ($ million)
    • Chart on Mobile - Year-over-year growth 2023-2028 (%)
    • Data Table on Mobile - Year-over-year growth 2023-2028 (%)
  • 6.4 Console - Market size and forecast 2023-2028
    • Chart on Console - Market size and forecast 2023-2028 ($ million)
    • Data Table on Console - Market size and forecast 2023-2028 ($ million)
    • Chart on Console - Year-over-year growth 2023-2028 (%)
    • Data Table on Console - Year-over-year growth 2023-2028 (%)
  • 6.5 PC - Market size and forecast 2023-2028
    • Chart on PC - Market size and forecast 2023-2028 ($ million)
    • Data Table on PC - Market size and forecast 2023-2028 ($ million)
    • Chart on PC - Year-over-year growth 2023-2028 (%)
    • Data Table on PC - Year-over-year growth 2023-2028 (%)
  • 6.6 Others - Market size and forecast 2023-2028
    • Chart on Others - Market size and forecast 2023-2028 ($ million)
    • Data Table on Others - Market size and forecast 2023-2028 ($ million)
    • Chart on Others - Year-over-year growth 2023-2028 (%)
    • Data Table on Others - Year-over-year growth 2023-2028 (%)
  • 6.7 Market opportunity by Application
    • Market opportunity by Application ($ million)
    • Data Table on Market opportunity by Application ($ million)

7 Market Segmentation by Type

  • 7.1 Market segments
    • Chart on Type - Market share 2023-2028 (%)
    • Data Table on Type - Market share 2023-2028 (%)
  • 7.2 Comparison by Type
    • Chart on Comparison by Type
    • Data Table on Comparison by Type
  • 7.3 Client type - Market size and forecast 2023-2028
    • Chart on Client type - Market size and forecast 2023-2028 ($ million)
    • Data Table on Client type - Market size and forecast 2023-2028 ($ million)
    • Chart on Client type - Year-over-year growth 2023-2028 (%)
    • Data Table on Client type - Year-over-year growth 2023-2028 (%)
  • 7.4 Webgame type - Market size and forecast 2023-2028
    • Chart on Webgame type - Market size and forecast 2023-2028 ($ million)
    • Data Table on Webgame type - Market size and forecast 2023-2028 ($ million)
    • Chart on Webgame type - Year-over-year growth 2023-2028 (%)
    • Data Table on Webgame type - Year-over-year growth 2023-2028 (%)
  • 7.5 Market opportunity by Type
    • Market opportunity by Type ($ million)
    • Data Table on Market opportunity by Type ($ million)

8 Customer Landscape

  • 8.1 Customer landscape overview
    • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

9 Geographic Landscape

  • 9.1 Geographic segmentation
    • Chart on Market share By Geographical Landscape 2023-2028 (%)
    • Data Table on Market share By Geographical Landscape 2023-2028 (%)
  • 9.2 Geographic comparison
    • Chart on Geographic comparison
    • Data Table on Geographic comparison
  • 9.3 APAC - Market size and forecast 2023-2028
    • Chart on APAC - Market size and forecast 2023-2028 ($ million)
    • Data Table on APAC - Market size and forecast 2023-2028 ($ million)
    • Chart on APAC - Year-over-year growth 2023-2028 (%)
    • Data Table on APAC - Year-over-year growth 2023-2028 (%)
  • 9.4 North America - Market size and forecast 2023-2028
    • Chart on North America - Market size and forecast 2023-2028 ($ million)
    • Data Table on North America - Market size and forecast 2023-2028 ($ million)
    • Chart on North America - Year-over-year growth 2023-2028 (%)
    • Data Table on North America - Year-over-year growth 2023-2028 (%)
  • 9.5 Europe - Market size and forecast 2023-2028
    • Chart on Europe - Market size and forecast 2023-2028 ($ million)
    • Data Table on Europe - Market size and forecast 2023-2028 ($ million)
    • Chart on Europe - Year-over-year growth 2023-2028 (%)
    • Data Table on Europe - Year-over-year growth 2023-2028 (%)
  • 9.6 South America - Market size and forecast 2023-2028
    • Chart on South America - Market size and forecast 2023-2028 ($ million)
    • Data Table on South America - Market size and forecast 2023-2028 ($ million)
    • Chart on South America - Year-over-year growth 2023-2028 (%)
    • Data Table on South America - Year-over-year growth 2023-2028 (%)
  • 9.7 Middle East and Africa - Market size and forecast 2023-2028
    • Chart on Middle East and Africa - Market size and forecast 2023-2028 ($ million)
    • Data Table on Middle East and Africa - Market size and forecast 2023-2028 ($ million)
    • Chart on Middle East and Africa - Year-over-year growth 2023-2028 (%)
    • Data Table on Middle East and Africa - Year-over-year growth 2023-2028 (%)
  • 9.8 China - Market size and forecast 2023-2028
    • Chart on China - Market size and forecast 2023-2028 ($ million)
    • Data Table on China - Market size and forecast 2023-2028 ($ million)
    • Chart on China - Year-over-year growth 2023-2028 (%)
    • Data Table on China - Year-over-year growth 2023-2028 (%)
  • 9.9 US - Market size and forecast 2023-2028
    • Chart on US - Market size and forecast 2023-2028 ($ million)
    • Data Table on US - Market size and forecast 2023-2028 ($ million)
    • Chart on US - Year-over-year growth 2023-2028 (%)
    • Data Table on US - Year-over-year growth 2023-2028 (%)
  • 9.10 Japan - Market size and forecast 2023-2028
    • Chart on Japan - Market size and forecast 2023-2028 ($ million)
    • Data Table on Japan - Market size and forecast 2023-2028 ($ million)
    • Chart on Japan - Year-over-year growth 2023-2028 (%)
    • Data Table on Japan - Year-over-year growth 2023-2028 (%)
  • 9.11 South Korea - Market size and forecast 2023-2028
    • Chart on South Korea - Market size and forecast 2023-2028 ($ million)
    • Data Table on South Korea - Market size and forecast 2023-2028 ($ million)
    • Chart on South Korea - Year-over-year growth 2023-2028 (%)
    • Data Table on South Korea - Year-over-year growth 2023-2028 (%)
  • 9.12 Germany - Market size and forecast 2023-2028
    • Chart on Germany - Market size and forecast 2023-2028 ($ million)
    • Data Table on Germany - Market size and forecast 2023-2028 ($ million)
    • Chart on Germany - Year-over-year growth 2023-2028 (%)
    • Data Table on Germany - Year-over-year growth 2023-2028 (%)
  • 9.13 Market opportunity By Geographical Landscape
    • Market opportunity By Geographical Landscape ($ million)
    • Data Tables on Market opportunity By Geographical Landscape ($ million)

10 Drivers, Challenges, and Opportunity/Restraints

  • 10.1 Market drivers
  • 10.2 Market challenges
  • 10.3 Impact of drivers and challenges
    • Impact of drivers and challenges in 2023 and 2028
  • 10.4 Market opportunities/restraints

11 Competitive Landscape

  • 11.1 Overview
  • 11.2 Competitive Landscape
    • Overview on criticality of inputs and factors of differentiation
  • 11.3 Landscape disruption
    • Overview on factors of disruption
  • 11.4 Industry risks
    • Impact of key risks on business

12 Competitive Analysis

  • 12.1 Companies profiled
    • Companies covered
  • 12.2 Market positioning of companies
    • Matrix on companies position and classification
  • 12.3 Aquiris Game Studio
    • Aquiris Game Studio - Overview
    • Aquiris Game Studio - Product / Service
    • Aquiris Game Studio - Key offerings
  • 12.4 CREATIVE MOBILE TECHNOLOGIES LLC
    • CREATIVE MOBILE TECHNOLOGIES LLC - Overview
    • CREATIVE MOBILE TECHNOLOGIES LLC - Product / Service
    • CREATIVE MOBILE TECHNOLOGIES LLC - Key offerings
  • 12.5 Electronic Arts Inc.
    • Electronic Arts Inc. - Overview
    • Electronic Arts Inc. - Product / Service
    • Electronic Arts Inc. - Key offerings
  • 12.6 Embracer Group AB
    • Embracer Group AB - Overview
    • Embracer Group AB - Business segments
    • Embracer Group AB - Key offerings
    • Embracer Group AB - Segment focus
  • 12.7 Fingersoft
    • Fingersoft - Overview
    • Fingersoft - Product / Service
    • Fingersoft - Key offerings
  • 12.8 Hasbro Inc.
    • Hasbro Inc. - Overview
    • Hasbro Inc. - Business segments
    • Hasbro Inc. - Key offerings
    • Hasbro Inc. - Segment focus
  • 12.9 Microsoft Corp.
    • Microsoft Corp. - Overview
    • Microsoft Corp. - Business segments
    • Microsoft Corp. - Key news
    • Microsoft Corp. - Key offerings
    • Microsoft Corp. - Segment focus
  • 12.10 Motorsport Games Inc
    • Motorsport Games Inc - Overview
    • Motorsport Games Inc - Business segments
    • Motorsport Games Inc - Key offerings
    • Motorsport Games Inc - Segment focus
  • 12.11 NEXON Co. Ltd.
    • NEXON Co. Ltd. - Overview
    • NEXON Co. Ltd. - Business segments
    • NEXON Co. Ltd. - Key offerings
    • NEXON Co. Ltd. - Segment focus
  • 12.12 Nintendo Co. Ltd.
    • Nintendo Co. Ltd. - Overview
    • Nintendo Co. Ltd. - Product / Service
    • Nintendo Co. Ltd. - Key offerings
  • 12.13 RaceRoom Entertainment AG
    • RaceRoom Entertainment AG - Overview
    • RaceRoom Entertainment AG - Product / Service
    • RaceRoom Entertainment AG - Key offerings
  • 12.14 Take Two Interactive Software Inc.
    • Take Two Interactive Software Inc. - Overview
    • Take Two Interactive Software Inc. - Product / Service
    • Take Two Interactive Software Inc. - Key news
    • Take Two Interactive Software Inc. - Key offerings
  • 12.15 Tencent Holdings Ltd.
    • Tencent Holdings Ltd. - Overview
    • Tencent Holdings Ltd. - Business segments
    • Tencent Holdings Ltd. - Key news
    • Tencent Holdings Ltd. - Key offerings
    • Tencent Holdings Ltd. - Segment focus
  • 12.16 Ubisoft Entertainment SA
    • Ubisoft Entertainment SA - Overview
    • Ubisoft Entertainment SA - Business segments
    • Ubisoft Entertainment SA - Key news
    • Ubisoft Entertainment SA - Key offerings
    • Ubisoft Entertainment SA - Segment focus
  • 12.17 Vivendi SE
    • Vivendi SE - Overview
    • Vivendi SE - Business segments
    • Vivendi SE - Key offerings
    • Vivendi SE - Segment focus

13 Appendix

  • 13.1 Scope of the report
  • 13.2 Inclusions and exclusions checklist
    • Inclusions checklist
    • Exclusions checklist
  • 13.3 Currency conversion rates for US$
    • Currency conversion rates for US$
  • 13.4 Research methodology
    • Research methodology
  • 13.5 Data procurement
    • Information sources
  • 13.6 Data validation
    • Data validation
  • 13.7 Validation techniques employed for market sizing
    • Validation techniques employed for market sizing
  • 13.8 Data synthesis
    • Data synthesis
  • 13.9 360 degree market analysis
    • 360 degree market analysis
  • 13.10 List of abbreviations
    • List of abbreviations
Product Code: IRTNTR75280

Exhibits:

  • Exhibits1: Executive Summary - Chart on Market Overview
  • Exhibits2: Executive Summary - Data Table on Market Overview
  • Exhibits3: Executive Summary - Chart on Global Market Characteristics
  • Exhibits4: Executive Summary - Chart on Market By Geographical Landscape
  • Exhibits5: Executive Summary - Chart on Market Segmentation by Application
  • Exhibits6: Executive Summary - Chart on Market Segmentation by Type
  • Exhibits7: Executive Summary - Chart on Incremental Growth
  • Exhibits8: Executive Summary - Data Table on Incremental Growth
  • Exhibits9: Executive Summary - Chart on Company Market Positioning
  • Exhibits10: Parent Market
  • Exhibits11: Data Table on - Parent Market
  • Exhibits12: Market characteristics analysis
  • Exhibits13: Value Chain Analysis
  • Exhibits14: Offerings of companies included in the market definition
  • Exhibits15: Market segments
  • Exhibits16: Chart on Global - Market size and forecast 2023-2028 ($ million)
  • Exhibits17: Data Table on Global - Market size and forecast 2023-2028 ($ million)
  • Exhibits18: Chart on Global Market: Year-over-year growth 2023-2028 (%)
  • Exhibits19: Data Table on Global Market: Year-over-year growth 2023-2028 (%)
  • Exhibits20: Historic Market Size - Data Table on Global Racing Games Market 2018 - 2022 ($ million)
  • Exhibits21: Historic Market Size - Application Segment 2018 - 2022 ($ million)
  • Exhibits22: Historic Market Size - Type Segment 2018 - 2022 ($ million)
  • Exhibits23: Historic Market Size - Geography Segment 2018 - 2022 ($ million)
  • Exhibits24: Historic Market Size - Country Segment 2018 - 2022 ($ million)
  • Exhibits25: Five forces analysis - Comparison between 2023 and 2028
  • Exhibits26: Bargaining power of buyers - Impact of key factors 2023 and 2028
  • Exhibits27: Bargaining power of suppliers - Impact of key factors in 2023 and 2028
  • Exhibits28: Threat of new entrants - Impact of key factors in 2023 and 2028
  • Exhibits29: Threat of substitutes - Impact of key factors in 2023 and 2028
  • Exhibits30: Threat of rivalry - Impact of key factors in 2023 and 2028
  • Exhibits31: Chart on Market condition - Five forces 2023 and 2028
  • Exhibits32: Chart on Application - Market share 2023-2028 (%)
  • Exhibits33: Data Table on Application - Market share 2023-2028 (%)
  • Exhibits34: Chart on Comparison by Application
  • Exhibits35: Data Table on Comparison by Application
  • Exhibits36: Chart on Mobile - Market size and forecast 2023-2028 ($ million)
  • Exhibits37: Data Table on Mobile - Market size and forecast 2023-2028 ($ million)
  • Exhibits38: Chart on Mobile - Year-over-year growth 2023-2028 (%)
  • Exhibits39: Data Table on Mobile - Year-over-year growth 2023-2028 (%)
  • Exhibits40: Chart on Console - Market size and forecast 2023-2028 ($ million)
  • Exhibits41: Data Table on Console - Market size and forecast 2023-2028 ($ million)
  • Exhibits42: Chart on Console - Year-over-year growth 2023-2028 (%)
  • Exhibits43: Data Table on Console - Year-over-year growth 2023-2028 (%)
  • Exhibits44: Chart on PC - Market size and forecast 2023-2028 ($ million)
  • Exhibits45: Data Table on PC - Market size and forecast 2023-2028 ($ million)
  • Exhibits46: Chart on PC - Year-over-year growth 2023-2028 (%)
  • Exhibits47: Data Table on PC - Year-over-year growth 2023-2028 (%)
  • Exhibits48: Chart on Others - Market size and forecast 2023-2028 ($ million)
  • Exhibits49: Data Table on Others - Market size and forecast 2023-2028 ($ million)
  • Exhibits50: Chart on Others - Year-over-year growth 2023-2028 (%)
  • Exhibits51: Data Table on Others - Year-over-year growth 2023-2028 (%)
  • Exhibits52: Market opportunity by Application ($ million)
  • Exhibits53: Data Table on Market opportunity by Application ($ million)
  • Exhibits54: Chart on Type - Market share 2023-2028 (%)
  • Exhibits55: Data Table on Type - Market share 2023-2028 (%)
  • Exhibits56: Chart on Comparison by Type
  • Exhibits57: Data Table on Comparison by Type
  • Exhibits58: Chart on Client type - Market size and forecast 2023-2028 ($ million)
  • Exhibits59: Data Table on Client type - Market size and forecast 2023-2028 ($ million)
  • Exhibits60: Chart on Client type - Year-over-year growth 2023-2028 (%)
  • Exhibits61: Data Table on Client type - Year-over-year growth 2023-2028 (%)
  • Exhibits62: Chart on Webgame type - Market size and forecast 2023-2028 ($ million)
  • Exhibits63: Data Table on Webgame type - Market size and forecast 2023-2028 ($ million)
  • Exhibits64: Chart on Webgame type - Year-over-year growth 2023-2028 (%)
  • Exhibits65: Data Table on Webgame type - Year-over-year growth 2023-2028 (%)
  • Exhibits66: Market opportunity by Type ($ million)
  • Exhibits67: Data Table on Market opportunity by Type ($ million)
  • Exhibits68: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
  • Exhibits69: Chart on Market share By Geographical Landscape 2023-2028 (%)
  • Exhibits70: Data Table on Market share By Geographical Landscape 2023-2028 (%)
  • Exhibits71: Chart on Geographic comparison
  • Exhibits72: Data Table on Geographic comparison
  • Exhibits73: Chart on APAC - Market size and forecast 2023-2028 ($ million)
  • Exhibits74: Data Table on APAC - Market size and forecast 2023-2028 ($ million)
  • Exhibits75: Chart on APAC - Year-over-year growth 2023-2028 (%)
  • Exhibits76: Data Table on APAC - Year-over-year growth 2023-2028 (%)
  • Exhibits77: Chart on North America - Market size and forecast 2023-2028 ($ million)
  • Exhibits78: Data Table on North America - Market size and forecast 2023-2028 ($ million)
  • Exhibits79: Chart on North America - Year-over-year growth 2023-2028 (%)
  • Exhibits80: Data Table on North America - Year-over-year growth 2023-2028 (%)
  • Exhibits81: Chart on Europe - Market size and forecast 2023-2028 ($ million)
  • Exhibits82: Data Table on Europe - Market size and forecast 2023-2028 ($ million)
  • Exhibits83: Chart on Europe - Year-over-year growth 2023-2028 (%)
  • Exhibits84: Data Table on Europe - Year-over-year growth 2023-2028 (%)
  • Exhibits85: Chart on South America - Market size and forecast 2023-2028 ($ million)
  • Exhibits86: Data Table on South America - Market size and forecast 2023-2028 ($ million)
  • Exhibits87: Chart on South America - Year-over-year growth 2023-2028 (%)
  • Exhibits88: Data Table on South America - Year-over-year growth 2023-2028 (%)
  • Exhibits89: Chart on Middle East and Africa - Market size and forecast 2023-2028 ($ million)
  • Exhibits90: Data Table on Middle East and Africa - Market size and forecast 2023-2028 ($ million)
  • Exhibits91: Chart on Middle East and Africa - Year-over-year growth 2023-2028 (%)
  • Exhibits92: Data Table on Middle East and Africa - Year-over-year growth 2023-2028 (%)
  • Exhibits93: Chart on China - Market size and forecast 2023-2028 ($ million)
  • Exhibits94: Data Table on China - Market size and forecast 2023-2028 ($ million)
  • Exhibits95: Chart on China - Year-over-year growth 2023-2028 (%)
  • Exhibits96: Data Table on China - Year-over-year growth 2023-2028 (%)
  • Exhibits97: Chart on US - Market size and forecast 2023-2028 ($ million)
  • Exhibits98: Data Table on US - Market size and forecast 2023-2028 ($ million)
  • Exhibits99: Chart on US - Year-over-year growth 2023-2028 (%)
  • Exhibits100: Data Table on US - Year-over-year growth 2023-2028 (%)
  • Exhibits101: Chart on Japan - Market size and forecast 2023-2028 ($ million)
  • Exhibits102: Data Table on Japan - Market size and forecast 2023-2028 ($ million)
  • Exhibits103: Chart on Japan - Year-over-year growth 2023-2028 (%)
  • Exhibits104: Data Table on Japan - Year-over-year growth 2023-2028 (%)
  • Exhibits105: Chart on South Korea - Market size and forecast 2023-2028 ($ million)
  • Exhibits106: Data Table on South Korea - Market size and forecast 2023-2028 ($ million)
  • Exhibits107: Chart on South Korea - Year-over-year growth 2023-2028 (%)
  • Exhibits108: Data Table on South Korea - Year-over-year growth 2023-2028 (%)
  • Exhibits109: Chart on Germany - Market size and forecast 2023-2028 ($ million)
  • Exhibits110: Data Table on Germany - Market size and forecast 2023-2028 ($ million)
  • Exhibits111: Chart on Germany - Year-over-year growth 2023-2028 (%)
  • Exhibits112: Data Table on Germany - Year-over-year growth 2023-2028 (%)
  • Exhibits113: Market opportunity By Geographical Landscape ($ million)
  • Exhibits114: Data Tables on Market opportunity By Geographical Landscape ($ million)
  • Exhibits115: Impact of drivers and challenges in 2023 and 2028
  • Exhibits116: Overview on criticality of inputs and factors of differentiation
  • Exhibits117: Overview on factors of disruption
  • Exhibits118: Impact of key risks on business
  • Exhibits119: Companies covered
  • Exhibits120: Matrix on companies position and classification
  • Exhibits121: Aquiris Game Studio - Overview
  • Exhibits122: Aquiris Game Studio - Product / Service
  • Exhibits123: Aquiris Game Studio - Key offerings
  • Exhibits124: CREATIVE MOBILE TECHNOLOGIES LLC - Overview
  • Exhibits125: CREATIVE MOBILE TECHNOLOGIES LLC - Product / Service
  • Exhibits126: CREATIVE MOBILE TECHNOLOGIES LLC - Key offerings
  • Exhibits127: Electronic Arts Inc. - Overview
  • Exhibits128: Electronic Arts Inc. - Product / Service
  • Exhibits129: Electronic Arts Inc. - Key offerings
  • Exhibits130: Embracer Group AB - Overview
  • Exhibits131: Embracer Group AB - Business segments
  • Exhibits132: Embracer Group AB - Key offerings
  • Exhibits133: Embracer Group AB - Segment focus
  • Exhibits134: Fingersoft - Overview
  • Exhibits135: Fingersoft - Product / Service
  • Exhibits136: Fingersoft - Key offerings
  • Exhibits137: Hasbro Inc. - Overview
  • Exhibits138: Hasbro Inc. - Business segments
  • Exhibits139: Hasbro Inc. - Key offerings
  • Exhibits140: Hasbro Inc. - Segment focus
  • Exhibits141: Microsoft Corp. - Overview
  • Exhibits142: Microsoft Corp. - Business segments
  • Exhibits143: Microsoft Corp. - Key news
  • Exhibits144: Microsoft Corp. - Key offerings
  • Exhibits145: Microsoft Corp. - Segment focus
  • Exhibits146: Motorsport Games Inc - Overview
  • Exhibits147: Motorsport Games Inc - Business segments
  • Exhibits148: Motorsport Games Inc - Key offerings
  • Exhibits149: Motorsport Games Inc - Segment focus
  • Exhibits150: NEXON Co. Ltd. - Overview
  • Exhibits151: NEXON Co. Ltd. - Business segments
  • Exhibits152: NEXON Co. Ltd. - Key offerings
  • Exhibits153: NEXON Co. Ltd. - Segment focus
  • Exhibits154: Nintendo Co. Ltd. - Overview
  • Exhibits155: Nintendo Co. Ltd. - Product / Service
  • Exhibits156: Nintendo Co. Ltd. - Key offerings
  • Exhibits157: RaceRoom Entertainment AG - Overview
  • Exhibits158: RaceRoom Entertainment AG - Product / Service
  • Exhibits159: RaceRoom Entertainment AG - Key offerings
  • Exhibits160: Take Two Interactive Software Inc. - Overview
  • Exhibits161: Take Two Interactive Software Inc. - Product / Service
  • Exhibits162: Take Two Interactive Software Inc. - Key news
  • Exhibits163: Take Two Interactive Software Inc. - Key offerings
  • Exhibits164: Tencent Holdings Ltd. - Overview
  • Exhibits165: Tencent Holdings Ltd. - Business segments
  • Exhibits166: Tencent Holdings Ltd. - Key news
  • Exhibits167: Tencent Holdings Ltd. - Key offerings
  • Exhibits168: Tencent Holdings Ltd. - Segment focus
  • Exhibits169: Ubisoft Entertainment SA - Overview
  • Exhibits170: Ubisoft Entertainment SA - Business segments
  • Exhibits171: Ubisoft Entertainment SA - Key news
  • Exhibits172: Ubisoft Entertainment SA - Key offerings
  • Exhibits173: Ubisoft Entertainment SA - Segment focus
  • Exhibits174: Vivendi SE - Overview
  • Exhibits175: Vivendi SE - Business segments
  • Exhibits176: Vivendi SE - Key offerings
  • Exhibits177: Vivendi SE - Segment focus
  • Exhibits178: Inclusions checklist
  • Exhibits179: Exclusions checklist
  • Exhibits180: Currency conversion rates for US$
  • Exhibits181: Research methodology
  • Exhibits182: Information sources
  • Exhibits183: Data validation
  • Exhibits184: Validation techniques employed for market sizing
  • Exhibits185: Data synthesis
  • Exhibits186: 360 degree market analysis
  • Exhibits187: List of abbreviations
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