PUBLISHER: IMARC | PRODUCT CODE: 1520446
PUBLISHER: IMARC | PRODUCT CODE: 1520446
The global graphic processing unit (GPU) market size reached US$ 53.9 Billion in 2023. Looking forward, IMARC Group expects the market to reach US$ 370.7 Billion by 2032, exhibiting a growth rate (CAGR) of 23.17% during 2024-2032. Increasing demand for high-performance computing in industries, proliferation of advanced visualization technologies, the expanding adoption of machine learning (ML) and deep learning applications, and the increasing popularity of e-sports represent some of the key factors driving the market.
A graphic processing unit (GPU) is a specialized electronic circuit designed to accelerate and optimize graphics rendering. It is primarily used in computers and gaming consoles to enhance visual processing capabilities. It consists of a processing core, memory, and input/output interfaces. The processing core is responsible for executing complex mathematical calculations required for rendering images, while the memory stores data and instructions for quick access. GPUs work by parallelizing tasks, dividing them into smaller units, and processing them simultaneously, thereby significantly boosting performance. This parallel architecture makes it highly efficient in handling graphics-intensive tasks, such as video editing, 3D modeling, and gaming. One of the main advantages of GPUs is their ability to offload the computational workload from the central processing unit (CPU), enabling faster and more efficient processing of graphics-related tasks. Currently, there are various types of product variants available, including integrated, dedicated, and external GPUs.
The increasing demand for high-performance computing in industries, such as gaming, virtual reality (VR), and artificial intelligence (AI), and the rising cryptocurrency mining activities are some of the primary factors boosting the market growth. Concurrent with this, the proliferation of advanced visualization technologies in healthcare, automotive, and entertainment sectors has increased the adoption of GPUs for real-time image rendering and simulation, which, in turn, is providing an impetus to the market growth. Moreover, the expanding adoption of machine learning (ML) and deep learning applications across industries and the emergence of cloud-based gaming platforms and remote rendering services are supporting the market growth. Additionally, ongoing advancements in VR and augmented reality (AR) technologies have created a significant demand for GPUs capable of delivering immersive visual experiences, thus accelerating the market growth. Besides this, the rapid expansion of the gaming industry, coupled with the increasing popularity of e-sports and the development of high-quality game titles, is creating a positive outlook for the market. Apart from this, the continuous development and innovation in autonomous vehicles and advanced driver-assistance systems (ADAS), the expansion of cloud computing infrastructure, and the growing trend of outsourcing computational tasks are propelling the market growth. Other factors, such as the rising adoption of GPU-accelerated analytics and data processing in the finance, healthcare, and scientific research sectors and the surging demand for energy-efficient GPUs, are fueling the market growth.
IMARC Group provides an analysis of the key trends in each segment of the global graphic processing unit (GPU) market, along with forecasts at the global, regional, and country levels from 2024-2032. Our report has categorized the market based on type, devices, and industry.
Discreet GPUs
Integrated GPUs
The report has provided a detailed breakup and analysis of the graphic processing unit (GPU) market based on the type. This includes discreet GPUs and integrated GPUs. According to the report, integrated GPUs represented the largest segment.
Computer
Tablet
Smartphone
Gaming Consoles
Television
Others
A detailed breakup and analysis of the graphic processing unit (GPU) market based on the devices has also been provided in the report. This includes computer, tablet, smartphone, gaming consoles, televisions, and others. According to the report, smartphone accounted for the largest market share.
Electronics
IT and Telecommunication
Defense and Intelligence
Media and Entertainment
Others
The report has provided a detailed breakup and analysis of the graphic processing unit (GPU) market based on the industry. This includes electronics, IT and telecommunication, defense and intelligence, media and entertainment, and others. According to the report, electronics represented the largest segment.
North America
United States
Canada
Asia Pacific
China
Japan
India
South Korea
Australia
Indonesia
Others
Europe
Germany
France
United Kingdom
Italy
Spain
Russia
Others
Latin America
Brazil
Mexico
Others
Middle East and Africa
The report has also provided a comprehensive analysis of all the major regional markets, which include North America (the United States and Canada); Asia Pacific (China, Japan, India, South Korea, Australia, Indonesia, and others); Europe (Germany, France, the United Kingdom, Italy, Spain, Russia, and others); Latin America (Brazil, Mexico, and others); and the Middle East and Africa. According to the report, Asia Pacific was the largest market for graphic processing unit (GPU). Some of the factors driving the Asia Pacific graphic processing unit (GPU) market included increasing investments in artificial intelligence (AI) and machine learning (ML), rapid technological advancements, and strategic partnerships among key players.
The report has also provided a comprehensive analysis of the competitive landscape in the global graphic processing unit (GPU) market. Detailed profiles of all major companies have been provided. Some of the companies covered include Advanced Micro Devices Inc., Arm Limted (Soft Bank Group), Imagination Technologies Ltd., Intel Corporation, Nvidia Corporation, Qualcomm Technologies Inc, Sapphire Technology Limited, etc. Kindly note that this only represents a partial list of companies, and the complete list has been provided in the report.
Kindly note that this only represents a partial list of companies, and the complete list has been provided in the report.